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Bump Microsoft.NET.Test.Sdk from 17.11.0 to 17.11.1 #1958

Bump Microsoft.NET.Test.Sdk from 17.11.0 to 17.11.1

Bump Microsoft.NET.Test.Sdk from 17.11.0 to 17.11.1 #1958

Triggered via push September 9, 2024 05:04
Status Success
Total duration 1m 30s
Artifacts 2

dotnet.yml

on: push
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22 warnings
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/CommentEndpoints.cs#L91
Dereference of a possibly null reference.
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Converting null literal or possible null value to non-nullable type.
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Possible null reference assignment.
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Converting null literal or possible null value to non-nullable type.
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Possible null reference return.
Build, Test, and Upload Builds: Refresh.GameServer/Types/UserData/DisallowedUser.cs#L8
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Scores/FriendScoresRequest.cs#L9
Non-nullable property 'Usernames' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L19
Non-nullable property 'Slot' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L22
Non-nullable property 'Reviewer' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Reviews/GameReviewSlot.cs#L10
Non-nullable property 'SlotType' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/CommentEndpoints.cs#L91
Dereference of a possibly null reference.
Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
Build, Test, and Upload Builds
Possible null reference return.
Build, Test, and Upload Builds: Refresh.GameServer/Types/UserData/DisallowedUser.cs#L8
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Scores/FriendScoresRequest.cs#L9
Non-nullable property 'Usernames' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L19
Non-nullable property 'Slot' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L22
Non-nullable property 'Reviewer' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Reviews/GameReviewSlot.cs#L10
Non-nullable property 'SlotType' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Refresh for Linux x64", "Refresh for Windows x64". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
Refresh for Linux x64 Expired
109 MB
Refresh for Windows x64 Expired
105 MB