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Verify all the things + fix grief reports (#139) #622

Verify all the things + fix grief reports (#139)

Verify all the things + fix grief reports (#139) #622

Status Success
Total duration 3m 46s
Artifacts 3
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20 warnings
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/Levels/LevelEndpoints.cs#L46
Possible null reference argument for parameter 'user' in 'SerializedMinimalLevelList? LevelEndpoints.GetLevels(RequestContext context, GameDatabaseContext database, CategoryService categoryService, MatchService matchService, GameUser user, Token token, string route)'.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/Levels/LevelEndpoints.cs#L122
Possible null reference argument for parameter 'user' in 'SerializedMinimalLevelList? LevelEndpoints.GetLevels(RequestContext context, GameDatabaseContext database, CategoryService categoryService, MatchService matchService, GameUser user, Token token, string route)'.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/DataTypes/Response/GameUserResponse.cs#L19
Non-nullable property 'Handle' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/SequentialIdStorage.cs#L7
Non-nullable property 'TypeName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L6
Non-nullable property 'Players' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L7
Non-nullable property 'Slots' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Photos/GamePhotoSubject.cs#L13
Non-nullable property 'DisplayName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Photos/GamePhotoSubject.cs#L14
Non-nullable property 'Bounds' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/DataTypes/Response/GameUserResponse.cs#L19
Non-nullable property 'Handle' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/Levels/LevelEndpoints.cs#L46
Possible null reference argument for parameter 'user' in 'SerializedMinimalLevelList? LevelEndpoints.GetLevels(RequestContext context, GameDatabaseContext database, CategoryService categoryService, MatchService matchService, GameUser user, Token token, string route)'.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/ApiV3/DataTypes/Request/ApiResetUserPasswordRequest.cs#L5
Non-nullable property 'PasswordSha512' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Users' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/Levels/LevelEndpoints.cs#L122
Possible null reference argument for parameter 'user' in 'SerializedMinimalLevelList? LevelEndpoints.GetLevels(RequestContext context, GameDatabaseContext database, CategoryService categoryService, MatchService matchService, GameUser user, Token token, string route)'.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L6
Non-nullable property 'Players' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L7
Non-nullable property 'Slots' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.

Artifacts

Produced during runtime
Name Size
API Documentation Expired
27 KB
Refresh for Linux x64 Expired
94.9 MB
Refresh for Windows x64 Expired
88.7 MB