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dotnet.yml
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2 errors and 20 warnings
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The job running on runner GitHub Actions 4 has exceeded the maximum execution time of 360 minutes.
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Build, Test, and Upload Builds:
Refresh.GameServer/Endpoints/ApiV3/DataTypes/Request/ApiResetUserPasswordRequest.cs#L5
Non-nullable property 'PasswordSha512' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Converting null literal or possible null value to non-nullable type.
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Possible null reference assignment.
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Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
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Possible null reference assignment.
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Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
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Possible null reference return.
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Converting null literal or possible null value to non-nullable type.
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Possible null reference return.
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Refresh.GameServer/Types/SequentialIdStorage.cs#L7
Non-nullable property 'TypeName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Users' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Refresh.GameServer/Endpoints/Game/DataTypes/Response/GameUserResponse.cs#L18
Non-nullable property 'Handle' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Possible null reference assignment.
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Refresh.GameServer/Endpoints/Game/Levels/LevelEndpoints.cs#L46
Possible null reference argument for parameter 'user' in 'SerializedMinimalLevelList? LevelEndpoints.GetLevels(RequestContext context, GameDatabaseContext database, CategoryService categoryService, MatchService matchService, GameUser user, Token token, string route)'.
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Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L6
Non-nullable property 'Players' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L7
Non-nullable property 'Slots' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds:
Refresh.GameServer/Endpoints/ApiV3/DataTypes/Request/ApiResetUserPasswordRequest.cs#L5
Non-nullable property 'PasswordSha512' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
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Build, Test, and Upload Builds
Possible null reference assignment.
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Artifacts
Produced during runtime
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Refresh for Linux x64
Expired
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95.3 MB |
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Refresh for Windows x64
Expired
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89.2 MB |
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