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Prevent token use across different API types #984

Prevent token use across different API types

Prevent token use across different API types #984

Triggered via pull request November 11, 2023 22:50
Status Success
Total duration 1m 38s
Artifacts 3

dotnet.yml

on: pull_request
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20 warnings
Build, Test, and Upload Builds: Refresh.GameServer/RefreshGameServer.cs#L62
'BunkumHttpServer.BunkumHttpServer(BunkumListener, LoggerConfiguration?, List<ILoggerSink>?)' is obsolete: 'This constructor is obsolete, `UseListener` is preferred instead!'
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Possible null reference assignment.
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Converting null literal or possible null value to non-nullable type.
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Possible null reference return.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Users' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/ApiV3/DataTypes/Request/ApiResetUserPasswordRequest.cs#L5
Non-nullable property 'PasswordSha512' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Converting null literal or possible null value to non-nullable type.
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Possible null reference assignment.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Notifications/GameAnnouncement.cs#L12
Non-nullable property 'Title' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/RefreshGameServer.cs#L62
'BunkumHttpServer.BunkumHttpServer(BunkumListener, LoggerConfiguration?, List<ILoggerSink>?)' is obsolete: 'This constructor is obsolete, `UseListener` is preferred instead!'
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Users' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L6
Non-nullable property 'Players' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L7
Non-nullable property 'Slots' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Converting null literal or possible null value to non-nullable type.
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Possible null reference assignment.
Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
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Possible null reference return.

Artifacts

Produced during runtime
Name Size
API Documentation Expired
36 KB
Refresh for Linux x64 Expired
96.3 MB
Refresh for Windows x64 Expired
90.2 MB