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Merge branch 'main' into read-mip-textures #1093

Merge branch 'main' into read-mip-textures

Merge branch 'main' into read-mip-textures #1093

Triggered via push December 31, 2023 22:53
Status Success
Total duration 1m 33s
Artifacts 3

dotnet.yml

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20 warnings
Build, Test, and Upload Builds: Refresh.GameServer/Importing/Mip/MipHeader.cs#L16
Non-nullable field 'Clut' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/RefreshGameServer.cs#L62
'BunkumHttpServer.BunkumHttpServer(BunkumListener, LoggerConfiguration?, List<ILoggerSink>?)' is obsolete: 'This constructor is obsolete, `UseListener` is preferred instead!'
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Users' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/ApiV3/DataTypes/Request/ApiResetUserPasswordRequest.cs#L5
Non-nullable property 'PasswordSha512' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/DataTypes/Response/GameUserResponse.cs#L23
Non-nullable property 'Handle' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/SequentialIdStorage.cs#L7
Non-nullable property 'TypeName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L6
Non-nullable property 'Players' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L7
Non-nullable property 'Slots' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds: Refresh.GameServer/RefreshGameServer.cs#L62
'BunkumHttpServer.BunkumHttpServer(BunkumListener, LoggerConfiguration?, List<ILoggerSink>?)' is obsolete: 'This constructor is obsolete, `UseListener` is preferred instead!'
Build, Test, and Upload Builds: Refresh.GameServer/Importing/Mip/MipHeader.cs#L16
Non-nullable field 'Clut' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Users' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/DataTypes/Response/GameUserResponse.cs#L23
Non-nullable property 'Handle' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L6
Non-nullable property 'Players' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L7
Non-nullable property 'Slots' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
Build, Test, and Upload Builds
Possible null reference assignment.

Artifacts

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API Documentation Expired
36 KB
Refresh for Linux x64 Expired
101 MB
Refresh for Windows x64 Expired
97.4 MB