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Resolve build errors
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jvyden committed Jan 1, 2024
1 parent 44f0521 commit d48ebdf
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Showing 4 changed files with 7 additions and 0 deletions.
1 change: 1 addition & 0 deletions Refresh.GameServer/Endpoints/Game/ReportingEndpoints.cs
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using System.Drawing;
using Bunkum.Core;
using Bunkum.Core.Endpoints;
using Bunkum.Core.Responses;
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2 changes: 2 additions & 0 deletions Refresh.GameServer/Importing/Gtf/GtfDecoder.cs
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using BCnEncoder.Shared;
using Microsoft.Toolkit.HighPerformance;
using Pfim;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats;
using SixLabors.ImageSharp.Memory;
using SixLabors.ImageSharp.Metadata;
using SixLabors.ImageSharp.PixelFormats;

namespace Refresh.GameServer.Importing.Gtf;

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2 changes: 2 additions & 0 deletions Refresh.GameServer/Importing/ImageImporter.Conversions.cs
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using Pfim;
using Refresh.GameServer.Importing.Gtf;
using Refresh.GameServer.Importing.Mip;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats;
using SixLabors.ImageSharp.PixelFormats;

namespace Refresh.GameServer.Importing;

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2 changes: 2 additions & 0 deletions Refresh.GameServer/Importing/Mip/MipDecoder.cs
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using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats;
using SixLabors.ImageSharp.Memory;
using SixLabors.ImageSharp.Metadata;
using SixLabors.ImageSharp.PixelFormats;

namespace Refresh.GameServer.Importing.Mip;

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