Skip to content

Shadow copy of Debiddos-Animations-private as alternative to the messy gmod-animations.

License

Notifications You must be signed in to change notification settings

LoveRenamon/debiddos_open_macros

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

37 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Debiddos Open Macros

A bunch of presets and macros writen by Debiddo to aid his own workflow by create playermodels, custom animations and file replacements for Source Engine 2013

Dependencies

To use this repository, you will need:

  • Blender 3D 2.80.75 or newer for modeling and animation with some compatible Addon to manipulate, import and export the necessary files.
  • Blender Source Tools
  • studiomdl.exe: I recommend use from any Source Engine 2013 branch. Previous versions might don't work due to many macros or variables. This binary can be found at your Game's bin folder.

A minimum knowledge of:

  • Source Engine
  • Quake Code
  • Blender
  • Shape Key & Flex Animation
  • Euler Rotation
  • Gimbal Rotation
  • Quaternion Rotation
  • Rotations & Location Relative and Absolute Positions

That means, if you are a beginner, you will basically don't understand what is here

References for this project

Source Engine Toolkit Facepunch's official gmod repo
HWMToolkit
reanims_helpers-l4d2
blender_l4d2_ik_rig
blender_gmod_ik_rig

About

Shadow copy of Debiddos-Animations-private as alternative to the messy gmod-animations.

Topics

Resources

License

Stars

Watchers

Forks