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Merge pull request #268 from LumpBloom7/dependabot/nuget/ppy.osu.Game…
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…-2024.1115.0

Bump ppy.osu.Game from 2024.219.0 to 2024.1115.0
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LumpBloom7 authored Nov 15, 2024
2 parents 01a6cd8 + d484640 commit e81201c
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Showing 4 changed files with 18 additions and 18 deletions.
2 changes: 1 addition & 1 deletion .gitattributes
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Expand Up @@ -5,7 +5,7 @@

# Check out with crlf (Windows) line endings
*.sln text eol=crlf
*.csproj text eol=crlf
#*.csproj text eol=crlf
*.cs text diff=csharp eol=crlf
*.resx text eol=crlf
*.vsixmanifest text eol=crlf
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2 changes: 1 addition & 1 deletion .github/workflows/dotnetcore.yml
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Expand Up @@ -19,7 +19,7 @@ jobs:
- name: Unit Tests
run: dotnet test --no-build --no-restore
- name: Upload Artifact
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v4
with:
name: Hishigata (Dev build)
path: osu.Game.Rulesets.Hishigata/bin/Debug/**/osu.Game.Rulesets.Hishigata.dll
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Hishigata/Objects/HishigataBonus.cs
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Expand Up @@ -35,7 +35,7 @@ public BonusHitSampleInfo(int volume = 0)
{
}

public override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
public override HitSampleInfo With(Optional<string> newName = default, Optional<string> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default, Optional<bool> newEditorAutoBank = default)
=> new BonusHitSampleInfo(newVolume.GetOr(Volume));

public bool Equals(BonusHitSampleInfo? other)
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30 changes: 15 additions & 15 deletions osu.Game.Rulesets.Hishigata/osu.Game.Rulesets.Hishigata.csproj
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@@ -1,15 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net8.0</TargetFramework>
<AssemblyTitle>osu.Game.Rulesets.Hishigata</AssemblyTitle>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<RootNamespace>osu.Game.Rulesets.Hishigata</RootNamespace>
</PropertyGroup>
<PropertyGroup>
<AssemblyName>osu.Game.Rulesets.Hishigata</AssemblyName>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game" Version="2024.219.0"/>
</ItemGroup>
</Project>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net8.0</TargetFramework>
<AssemblyTitle>osu.Game.Rulesets.Hishigata</AssemblyTitle>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<RootNamespace>osu.Game.Rulesets.Hishigata</RootNamespace>
</PropertyGroup>
<PropertyGroup>
<AssemblyName>osu.Game.Rulesets.Hishigata</AssemblyName>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game" Version="2024.1115.0"/>
</ItemGroup>
</Project>

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