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C# classes written to create a resource allocation game in Unity 3d

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M-JULIANI/scaffcity

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scaffcity

This project was developed during Term 2 studio of my MSc program at Bartlett. 'Sparse grid' implementation code was largely written by Vicente Soler (tutor during Term 2). The rest of the code is original except where specifically credited to someone else. Please find presentation and videos on: Scaffold City

Early Motion:

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Resource Allocation:

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GamePlay:

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C# classes written to create a resource allocation game in Unity 3d

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