This project was developed during Term 2 studio of my MSc program at Bartlett. 'Sparse grid' implementation code was largely written by Vicente Soler (tutor during Term 2). The rest of the code is original except where specifically credited to someone else. Please find presentation and videos on: Scaffold City
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C# classes written to create a resource allocation game in Unity 3d
M-JULIANI/scaffcity
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C# classes written to create a resource allocation game in Unity 3d
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