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Stellar Objects do not go through the Dimension anymore
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FirstMegaGame4 committed Oct 29, 2024
1 parent 5e9287a commit 88f8216
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Original file line number Diff line number Diff line change
Expand Up @@ -46,6 +46,7 @@ public StellarStatus getStatus(ClientWorld world) {

public void render(MatrixStack matrices, ClientWorld world, float tickDelta) {

RenderSystem.depthMask(false);
VertexBuffer.unbind();
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
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Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,6 @@

import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.mmodding.mmodding_lib.MModdingLib;
import com.mmodding.mmodding_lib.library.glint.client.GlintPack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.fabric.impl.client.indigo.renderer.render.ItemRenderContext;
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