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Automatic changelog compile [ci skip]
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actions-user committed Jul 12, 2023
1 parent f49fd01 commit 0321fca
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Showing 6 changed files with 15 additions and 22 deletions.
4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-13442.yml

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4 changes: 0 additions & 4 deletions html/changelogs/AutoChangeLog-pr-13445.yml

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6 changes: 0 additions & 6 deletions html/changelogs/AutoChangeLog-pr-13463.yml

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15 changes: 15 additions & 0 deletions html/changelogs/archive/2023-07.yml
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Expand Up @@ -164,3 +164,18 @@
- rscadd: greyscale functionality to hair & beards in update_icons.dm
- rscadd: broken man & rough man to sprite_accessories.dm
- rscadd: greyscale var to sprite_accessories.dm
2023-07-12:
Lumipharon:
- rscadd: Added a jump throw mechanic
MacBlaze1:
- balance: TA-50 mortar now has 400 effective health against marines, because it
has 50 laser, bullet, and energy armor plus other ones on 200 health, with the
howitzer and MLRS also having 2x increases against marines.
hyper2snyper:
- bugfix: Fixes the spam of None in the highlight variant selector on capes.
- bugfix: Fixes visor colors being inaccessible due to how string_list() works
- bugfix: Fixes some orientations on cape sprites.
ivanmixo:
- rscdel: Deleted the distress signal gamemode
novaepee:
- rscadd: Kabuto armor, a Japanese-Inspired Armor; find it in the style line tab!

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