This is the readme file for my “cl-othello” project. Inspired by Peter Norvig’s example I wanted to implement my own version. At the moment I have just implemented a simple random move engine. See cl-reversi for a more sophisticated example.
Simply type:
> (asdf:load-system :cl-othello)
> (in-package :cl-othello)
> (othello #'zufalls-zug #'mensch)
after downloading it to a place known by asdf and enjoy a simple game.