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Releases: Maschell/GhidraRPXLoader

GhidraRPXLoader v0.9.1

29 Jun 15:37
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Full Changelog: v0.9.0...v0.9.1

GhidraRPXLoader v0.9.0

01 Nov 17:42
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  • Support for ghidra 10.4
  • Bundles Gekko/Broadway/Espresso processor definitions which are based on the Gekko/Broadway definitions from the Ghidra-GameCube-Loader.
  • Use Wii U specific SPR definitions for Espresso processor definitions,
  • Bundles a fix_primary_imports.java script to fix imports. (thanks @GaryOderNichts )

GhidraRPXLoader v0.8.1

26 Jul 10:24
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Full Changelog: v0.8...v0.8.1

GhidraRPXLoader v0.8

12 Nov 13:05
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  • Ghidra 10.2.1 support

0.7 with Ghidra 10.0.1 support

23 Jul 12:16
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Pre-release
v0.7-ghidra.10

Ghidra 10.0.1 support

0.7

11 Oct 12:49
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0.7 Pre-release
Pre-release
  • complete rewrite
  • support for more relocations
  • set r2 to sda2Base and r13 to sdaBase.
  • force .rodata section to be read only.
  • set https://github.com/aldelaro5/ghidra-gekko-broadway-lang as default lang
  • zero the data in imports and exports section to prevent analysis marking string
  • compile with newest Ghidra version (9.1-Beta)
  • fix loading a binary created with wut

0.6

10 Mar 23:25
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0.6 Pre-release
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  • Fix references to imports in big binaries

0.5

10 Mar 16:35
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0.5 Pre-release
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Improve the handling of data and function imports.

0.4

10 Mar 02:41
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0.4 Pre-release
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  • Fix import/export lists. Now you can find references of imports!
  • Fix name of imports in Listing/Decompiler

0.3

08 Mar 18:24
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0.3 Pre-release
Pre-release
  • RPX/RPL files can now imported directly via "File->Import File..."