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Multi-system emulator (NES, SNES, GB, PCE) for Windows, Linux and macOS

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Mesen

Mesen is a multi-system emulator (NES, SNES, Game Boy and PC Engine) for Windows, Linux and macOS built in C++ and C#.

Releases

The latest release is available from the releases page.

Development Builds

Mesen

Latest development builds:
Windows
Linux

macOS: Dev builds aren't available for ARM Macs. It's recommended to build it yourself by running make. The macOS build is still experimental and a number of issues/bugs/limitations remain, but it seems to be usable for the most part.

Requirements

To run Mesen, the following prerequisites must be installed:

Windows: .NET 6 Runtime
Linux: .NET 6 Runtime, SDL2
macOS: .NET 6 Runtime, SDL2

Compiling

See COMPILING.md

License

Mesen is available under the GPL V3 license. Full text here: http://www.gnu.org/licenses/gpl-3.0.en.html

Copyright (C) 2023 Sour

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

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Multi-system emulator (NES, SNES, GB, PCE) for Windows, Linux and macOS

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  • C++ 58.3%
  • C# 20.7%
  • C 20.7%
  • Lua 0.2%
  • Makefile 0.1%
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