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Storybook: Add UnitControl story (WordPress#67346)
* Storybook: Add UnitControl story * fix: Removed extra stories and addedparameters in meta * refactor: Component code and add props in argTypes * fix: disableUnits prop in story and doc Co-authored-by: im3dabasia <[email protected]> Co-authored-by: t-hamano <[email protected]>
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packages/block-editor/src/components/unit-control/stories/index.story.js
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/** | ||
* WordPress dependencies | ||
*/ | ||
import { useState } from '@wordpress/element'; | ||
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/** | ||
* Internal dependencies | ||
*/ | ||
import UnitControl from '../'; | ||
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const meta = { | ||
title: 'BlockEditor/UnitControl', | ||
component: UnitControl, | ||
parameters: { | ||
docs: { | ||
canvas: { sourceState: 'shown' }, | ||
description: { | ||
component: | ||
'UnitControl allows the user to set a numeric quantity as well as a unit.', | ||
}, | ||
}, | ||
}, | ||
argTypes: { | ||
onChange: { | ||
action: 'onChange', | ||
description: 'Callback function when the value changes.', | ||
table: { | ||
type: { summary: 'function' }, | ||
}, | ||
}, | ||
onUnitChange: { | ||
action: 'onUnitChange', | ||
description: 'Callback function when the unit changes.', | ||
table: { | ||
type: { summary: 'function' }, | ||
}, | ||
}, | ||
labelPosition: { | ||
control: 'radio', | ||
options: [ 'top', 'side', 'bottom', 'edge' ], | ||
description: 'The position of the label.', | ||
table: { | ||
type: { summary: 'string' }, | ||
}, | ||
}, | ||
label: { | ||
control: 'text', | ||
description: 'The label for the control.', | ||
table: { | ||
type: { summary: 'string' }, | ||
}, | ||
}, | ||
value: { | ||
control: { type: null }, | ||
description: 'The value of the control.', | ||
table: { | ||
type: { summary: 'string' }, | ||
}, | ||
}, | ||
size: { | ||
control: 'radio', | ||
options: [ 'default', 'small' ], | ||
description: 'The size of the control.', | ||
table: { | ||
type: { summary: 'string' }, | ||
defaultValue: { summary: 'default' }, | ||
}, | ||
}, | ||
disabled: { | ||
control: 'boolean', | ||
description: 'Whether the control is disabled.', | ||
table: { | ||
type: { summary: 'boolean' }, | ||
defaultValue: { summary: false }, | ||
}, | ||
}, | ||
disableUnits: { | ||
control: 'boolean', | ||
description: 'If true, the unit select is hidden.', | ||
table: { | ||
type: { summary: 'boolean' }, | ||
defaultValue: { summary: false }, | ||
}, | ||
}, | ||
isPressEnterToChange: { | ||
control: 'boolean', | ||
description: | ||
'If true, the ENTER key press is required to trigger onChange. Change is also triggered on blur.', | ||
table: { | ||
type: { summary: 'boolean' }, | ||
defaultValue: { summary: false }, | ||
}, | ||
}, | ||
isUnitSelectTabbable: { | ||
control: 'boolean', | ||
description: 'Determines if the unit select is tabbable.', | ||
table: { | ||
type: { summary: 'boolean' }, | ||
defaultValue: { summary: true }, | ||
}, | ||
}, | ||
}, | ||
}; | ||
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export default meta; | ||
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export const Default = { | ||
render: function Template( { onChange, ...args } ) { | ||
const [ value, setValue ] = useState(); | ||
return ( | ||
<UnitControl | ||
{ ...args } | ||
value={ value } | ||
onChange={ ( ...changeArgs ) => { | ||
onChange( ...changeArgs ); | ||
setValue( ...changeArgs ); | ||
} } | ||
/> | ||
); | ||
}, | ||
args: { | ||
label: 'Label', | ||
}, | ||
}; |