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Add processing of multiple fluff images (WIP) #5490

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@SJuliez SJuliez commented May 20, 2024

In development

SJuliez and others added 9 commits May 20, 2024 11:40
MegaMek
+ Fix 5476: Update SV armor slots to 2 or 1 for Rating E or F respectively

MegaMekLab
+ Fix #MegaMek#1514: Fix Atrocious table shading render speed

MekHQ
+ PR MegaMek#4106: Use tabs in customize scenario dialog
+ PR MegaMek#4105: Updated Post-Scenario Logging for Prisoners
+ PR MegaMek#4104: Fixed Post-Scenario Tracking System's Handling of Multiple Personnel in autoAwards
+ PR MegaMek#4102: Fixed Award Tier Count Calculations in PersonViewPanel
+ PR MegaMek#4093: Added Negotiation and Scrounge Skill Settings for Administrator Personnel
+ PR MegaMek#4054: Added Life Paths Campaign Options Tab, Added Education Module
            Very Important to read the documentation on this feature (See Docs folder)
# Conflicts:
#	megamek/docs/history.txt
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codecov bot commented Aug 3, 2024

Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 29.14%. Comparing base (b03a2d9) to head (d5953a3).
Report is 43 commits behind head on master.

Additional details and impacted files
@@             Coverage Diff              @@
##             master    #5490      +/-   ##
============================================
- Coverage     29.15%   29.14%   -0.02%     
- Complexity    15415    15441      +26     
============================================
  Files          2865     2871       +6     
  Lines        280027   280357     +330     
  Branches      49307    49346      +39     
============================================
+ Hits          81655    81718      +63     
- Misses       192890   193153     +263     
- Partials       5482     5486       +4     

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@HammerGS HammerGS added the For New Dev Cycle This PR should be merged at the beginning of a dev cycle label Jan 31, 2025
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9 months with no changes. Closing for now. Please re-open when updated.

@rjhancock rjhancock closed this Feb 1, 2025
@HammerGS HammerGS reopened this Feb 1, 2025
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HammerGS commented Feb 1, 2025

Please leave open.

# Conflicts:
#	megamek/data/mechfiles/vehicles/3145/Davion/Destrier Siege Vehicle.blk
#	megamek/src/megamek/client/ui/swing/MekViewPanel.java
#	megamek/src/megamek/client/ui/swing/util/FluffImageHelper.java
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3 participants