Releases: MerlinVR/VRC-Bakery-Adapter
Releases · MerlinVR/VRC-Bakery-Adapter
Improved material cleanup
Static shader variants and bug fixes
- Add support for static shader variant generation that fixes the issue where directional lightmaps are not taken into account when a client is out of shader keywords
- Now automatically cleans up old generated materials and shaders so your Bakery/generated directory doesn't get polluted with 100's of unused materials
- Fixes for checks that prevented the adapter from functioning after upgrading Bakery
- Fixes an issue where adapted materials would not get applied correctly in game if you run conversion, then quickly begin an upload for a world before the shaders/materials fully import
Initial release of VRC Bakery Adapter
This release handles the following:
- Converting Bakery materials into a format consumable by VRChat
- Patching Bakery shaders for VRC compatibility
- Batch replacing Standard shaders with Bakery Standard shaders