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[+] GameSystem.KeyMap.{DisableIO4, DisableDebugInput} #19
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问题(复杂性): 考虑使用枚举而不是两个布尔标志来表示输入模式,这可以简化逻辑并防止无效状态。
考虑将两个布尔标志替换为枚举,以明确有效的输入配置并降低复杂性:
这允许合并 IO4 禁用补丁:
这种方法:
Original comment in English
issue (complexity): Consider using an enum instead of two boolean flags to represent input modes, which simplifies the logic and prevents invalid states.
Consider replacing the two boolean flags with an enum to make the valid input configurations explicit and reduce complexity:
This allows consolidating the IO4 disable patches:
This approach: