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Editor Improvements

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@VaLiuM09 VaLiuM09 released this 10 Jun 13:07
· 83 commits to develop since this release

[Changed]

  • Significantly improved editor performance when deleting a step in a chapter with many steps.
  • The user's position in the graph is now persisted between sessions.
  • The selected tab in the step inspector (Behaviors, Transitions or Unlocked Objects) is now stored globally, so it will stay the same when cycling through steps.
  • HasGuidValidation no longer accepts any object if no guids are specified, but will accept no object as is logical instead. While this can result in an unusable snapzone, it makes it possible to potentially add valid objects at runtime.

[Fixed]

  • The progress bar doesn't get stuck when the TTS provider fails to generate a clip, an error message is displayed in the console.
  • Fixed language settings not being saved correctly in certain cases.
  • Fixed process controller prefab so that unnecessary components are not present when Standard is selected.
  • Groups created from a Process Scene Object are persisted correctly.
  • Fix for occasional ArgumentOutOfRangeException causing the wizard not to display correctly when importing VR Builder for the first time.
  • Fixed the bug where an outdated process is executed when pressing play.