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feat: NetworkTransformHybrid - Hybrid Sync Part 1 (#3937)
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* hybrid nt

* fix mrg grid issue; fix unreliable sending just because baseline changed

* comment onserialize baseline

* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs

Co-authored-by: MrGadget <[email protected]>

* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs

Co-authored-by: MrGadget <[email protected]>

* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs

Co-authored-by: MrGadget <[email protected]>

* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs

Co-authored-by: MrGadget <[email protected]>

* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs

Co-authored-by: MrGadget <[email protected]>

* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs

Co-authored-by: MrGadget <[email protected]>

* nthybrid: debug draw data points

* debug draw: drops

* nthybrid: OnServerToClient checks for host mode first to avoid noise!

* nthybrid: OnClientToServer check ordering

* fix: don't apply any hybrid rpcs in host mode, fixes overwriting client's data points

* icon

* syntax

* don't pass Vector3? and QUaternion?

* remove unused

* comments

* cleanup

* cleanups

* comments

* cleanup: remove ContructSnapshot

* syncScale

* comment

* remove custom change

---------

Co-authored-by: MrGadget <[email protected]>
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miwarnec and MrGadget1024 authored Nov 7, 2024
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