Samples: Improve consistency of description panel manipulation (#104) #930
+8,827
−20,037
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Allow DescriptionPanel to be consistently grabbed in order to move the main scene content for that sample.
Update all scenes that reference DescriptionPanel to remove component duplication.
Reference the parent "MixedRealitySceneContent" game object as the host transform when DescriptionPanels are moved.
Removed some inconsistencies around game objects named "MixedRealitySceneContent", "SceneContent", "Content", "Examples", "Scene Content" to all be "MixedRealitySceneContent".
Add a rotation constraint to LegacyConstraintExamples scene content such that the content is always gravity aligned even after being moved via the description panel.
Fixes #104