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Don't try to start a coroutine in VirtualizedScrollRectList when the GameObject is inactive #972

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Fixes #828

Delays creating the coroutine until the next time the script/GameObject is enabled. Adds a test to ensure this case is accounted for.

Before:
{684B58A6-9317-4B49-B6FE-8ADDBDDB2932}

After:
{D208BD11-EC3B-4E1B-BDEC-DE5C341DD492}

@keveleigh keveleigh self-assigned this Jan 10, 2025
@keveleigh keveleigh force-pushed the virtualizedscrollrectlist branch 2 times, most recently from 9034ae9 to 6be76b6 Compare January 14, 2025 00:45
@keveleigh keveleigh force-pushed the virtualizedscrollrectlist branch 2 times, most recently from e608656 to a38ebd9 Compare February 3, 2025 19:49
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[BUG] VirtualizedScrollRectList tries to start a coroutine even when disabled.
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