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Fix bugs in enums.html #3

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6 changes: 3 additions & 3 deletions html/enums.html
Original file line number Diff line number Diff line change
Expand Up @@ -111,7 +111,7 @@
</tr><tr><td>InventorySource::InventorySourceFlags</td>
<td>NoFlag = 0<br>WorldInteraction_Random = 1</td>
</tr><tr><td>InventorySourceType</td>
<td>InvalidInventory = std::numeric_limits<uint32_t>::max()<br>ContainerInventory = 0<br>GlobalInventory = 1<br>WorldInteraction = 2<br>CreativeInventory = 3<br>NonImplementedFeatureTODO = 99999</td>
<td>InvalidInventory = std::numeric_limits&lt;uint32_t&gt;::max()<br>ContainerInventory = 0<br>GlobalInventory = 1<br>WorldInteraction = 2<br>CreativeInventory = 3<br>NonImplementedFeatureTODO = 99999</td>
</tr><tr><td>ItemDescriptor::InternalType</td>
<td>Invalid = 0<br>Default = 1<br>Molang = 2<br>ItemTag = 3<br>Deferred = 4<br>ComplexAlias = 5</td>
</tr><tr><td>ItemReleaseInventoryTransaction::ActionType</td>
Expand All @@ -137,7 +137,7 @@
</tr><tr><td>LessonAction</td>
<td>Start = 0<br>Complete = 1<br>Restart = 2</td>
</tr><tr><td>LevelEvent</td>
<td>9800 = 3617<br>Undefined = 0<br>SoundClick = 1000<br>SoundClickFail = 1001<br>SoundLaunch = 1002<br>SoundOpenDoor = 1003<br>SoundFizz = 1004<br>SoundFuse = 1005<br>SoundPlayRecording = 1006<br>SoundGhastWarning = 1007<br>SoundGhastFireball = 1008<br>SoundBlazeFireball = 1009<br>SoundZombieWoodenDoor = 1010<br>SoundZombieDoorCrash = 1012<br>SoundZombieInfected = 1016<br>SoundZombieConverted = 1017<br>SoundEndermanTeleport = 1018<br>SoundAnvilBroken = 1020<br>SoundAnvilUsed = 1021<br>SoundAnvilLand = 1022<br>SoundInfinityArrowPickup = 1030<br>SoundTeleportEnderPearl = 1032<br>SoundAddItem = 1040<br>SoundItemFrameBreak = 1041<br>SoundItemFramePlace = 1042<br>SoundItemFrameRemoveItem = 1043<br>SoundItemFrameRotateItem = 1044<br>SoundExperienceOrbPickup = 1051<br>SoundTotemUsed = 1052<br>SoundArmorStandBreak = 1060<br>SoundArmorStandHit = 1061<br>SoundArmorStandLand = 1062<br>SoundArmorStandPlace = 1063<br>SoundPointedDripstoneLand = 1064<br>SoundDyeUsed = 1065<br>SoundInkSacUsed = 1066<br>SoundAmethystResonate = 1067<br>QueueCustomMusic = 1900<br>PlayCustomMusic = 1901<br>StopCustomMusic = 1902<br>SetMusicVolume = 1903<br>ParticlesShoot = 2000<br>ParticlesDestroyBlock = 2001<br>ParticlesPotionSplash = 2002<br>ParticlesEyeOfEnderDeath = 2003<br>ParticlesMobBlockSpawn = 2004<br>ParticleCropGrowth = 2005<br>ParticleSoundGuardianGhost = 2006<br>ParticleDeathSmoke = 2007<br>ParticleDenyBlock = 2008<br>ParticleGenericSpawn = 2009<br>ParticlesDragonEgg = 2010<br>ParticlesCropEaten = 2011<br>ParticlesCrit = 2012<br>ParticlesTeleport = 2013<br>ParticlesCrackBlock = 2014<br>ParticlesBubble = 2015<br>ParticlesEvaporate = 2016<br>ParticlesDestroyArmorStand = 2017<br>ParticlesBreakingEgg = 2018<br>ParticleDestroyEgg = 2019<br>ParticlesEvaporateWater = 2020<br>ParticlesDestroyBlockNoSound = 2021<br>ParticlesKnockbackRoar = 2022<br>ParticlesTeleportTrail = 2023<br>ParticlesPointCloud = 2024<br>ParticlesExplosion = 2025<br>ParticlesBlockExplosion = 2026<br>ParticlesVibrationSignal = 2027<br>ParticlesDripstoneDrip = 2028<br>ParticlesFizzEffect = 2029<br>WaxOn = 2030<br>WaxOff = 2031<br>Scrape = 2032<br>ParticlesElectricSpark = 2033<br>ParticleTurtleEgg = 2034<br>ParticlesSculkShriek = 2035<br>SculkCatalystBloom = 2036<br>SculkCharge = 2037<br>SculkChargePop = 2038<br>SonicExplosion = 2039<br>DustPlume = 2040<br>StartRaining = 3001<br>StartThunderstorm = 3002<br>StopRaining = 3003<br>StopThunderstorm = 3004<br>GlobalPause = 3005<br>SimTimeStep = 3006<br>SimTimeScale = 3007<br>ActivateBlock = 3500<br>CauldronExplode = 3501<br>CauldronDyeArmor = 3502<br>CauldronCleanArmor = 3503<br>CauldronFillPotion = 3504<br>CauldronTakePotion = 3505<br>CauldronFillWater = 3506<br>CauldronTakeWater = 3507<br>CauldronAddDye = 3508<br>CauldronCleanBanner = 3509<br>CauldronFlush = 3510<br>AgentSpawnEffect = 3511<br>CauldronFillLava = 3512<br>CauldronTakeLava = 3513<br>CauldronFillPowderSnow = 3514<br>CauldronTakePowderSnow = 3515<br>StartBlockCracking = 3600<br>StopBlockCracking = 3601<br>UpdateBlockCracking = 3602<br>ParticlesCrackBlockDown = 3603<br>ParticlesCrackBlockUp = 3604<br>ParticlesCrackBlockNorth = 3605<br>ParticlesCrackBlockSouth = 3606<br>ParticlesCrackBlockWest = 3607<br>ParticlesCrackBlockEast = 3608<br>ParticlesShootWhiteSmoke = 3609<br>ParticlesBreezeWindExplosion = 3610<br>ParticlesTrialSpawnerDetection = 3611<br>ParticlesTrialSpawnerSpawning = 3612<br>ParticlesTrialSpawnerEjecting = 3613<br>ParticlesWindExplosion = 3614<br>AllPlayersSleeping = 3615<br>deprecated = 3616<br>SleepingPlayers = 9801<br>JumpPrevented = 9810<br>AnimationVaultActivate = 9811<br>AnimationVaultDeactivate = 9812<br>AnimationVaultEjectItem = 9813<br>ParticleLegacyEvent = 0x4000</td>
<td>Undefined = 0<br>SoundClick = 1000<br>SoundClickFail = 1001<br>SoundLaunch = 1002<br>SoundOpenDoor = 1003<br>SoundFizz = 1004<br>SoundFuse = 1005<br>SoundPlayRecording = 1006<br>SoundGhastWarning = 1007<br>SoundGhastFireball = 1008<br>SoundBlazeFireball = 1009<br>SoundZombieWoodenDoor = 1010<br>SoundZombieDoorCrash = 1012<br>SoundZombieInfected = 1016<br>SoundZombieConverted = 1017<br>SoundEndermanTeleport = 1018<br>SoundAnvilBroken = 1020<br>SoundAnvilUsed = 1021<br>SoundAnvilLand = 1022<br>SoundInfinityArrowPickup = 1030<br>SoundTeleportEnderPearl = 1032<br>SoundAddItem = 1040<br>SoundItemFrameBreak = 1041<br>SoundItemFramePlace = 1042<br>SoundItemFrameRemoveItem = 1043<br>SoundItemFrameRotateItem = 1044<br>SoundExperienceOrbPickup = 1051<br>SoundTotemUsed = 1052<br>SoundArmorStandBreak = 1060<br>SoundArmorStandHit = 1061<br>SoundArmorStandLand = 1062<br>SoundArmorStandPlace = 1063<br>SoundPointedDripstoneLand = 1064<br>SoundDyeUsed = 1065<br>SoundInkSacUsed = 1066<br>SoundAmethystResonate = 1067<br>QueueCustomMusic = 1900<br>PlayCustomMusic = 1901<br>StopCustomMusic = 1902<br>SetMusicVolume = 1903<br>ParticlesShoot = 2000<br>ParticlesDestroyBlock = 2001<br>ParticlesPotionSplash = 2002<br>ParticlesEyeOfEnderDeath = 2003<br>ParticlesMobBlockSpawn = 2004<br>ParticleCropGrowth = 2005<br>ParticleSoundGuardianGhost = 2006<br>ParticleDeathSmoke = 2007<br>ParticleDenyBlock = 2008<br>ParticleGenericSpawn = 2009<br>ParticlesDragonEgg = 2010<br>ParticlesCropEaten = 2011<br>ParticlesCrit = 2012<br>ParticlesTeleport = 2013<br>ParticlesCrackBlock = 2014<br>ParticlesBubble = 2015<br>ParticlesEvaporate = 2016<br>ParticlesDestroyArmorStand = 2017<br>ParticlesBreakingEgg = 2018<br>ParticleDestroyEgg = 2019<br>ParticlesEvaporateWater = 2020<br>ParticlesDestroyBlockNoSound = 2021<br>ParticlesKnockbackRoar = 2022<br>ParticlesTeleportTrail = 2023<br>ParticlesPointCloud = 2024<br>ParticlesExplosion = 2025<br>ParticlesBlockExplosion = 2026<br>ParticlesVibrationSignal = 2027<br>ParticlesDripstoneDrip = 2028<br>ParticlesFizzEffect = 2029<br>WaxOn = 2030<br>WaxOff = 2031<br>Scrape = 2032<br>ParticlesElectricSpark = 2033<br>ParticleTurtleEgg = 2034<br>ParticlesSculkShriek = 2035<br>SculkCatalystBloom = 2036<br>SculkCharge = 2037<br>SculkChargePop = 2038<br>SonicExplosion = 2039<br>DustPlume = 2040<br>StartRaining = 3001<br>StartThunderstorm = 3002<br>StopRaining = 3003<br>StopThunderstorm = 3004<br>GlobalPause = 3005<br>SimTimeStep = 3006<br>SimTimeScale = 3007<br>ActivateBlock = 3500<br>CauldronExplode = 3501<br>CauldronDyeArmor = 3502<br>CauldronCleanArmor = 3503<br>CauldronFillPotion = 3504<br>CauldronTakePotion = 3505<br>CauldronFillWater = 3506<br>CauldronTakeWater = 3507<br>CauldronAddDye = 3508<br>CauldronCleanBanner = 3509<br>CauldronFlush = 3510<br>AgentSpawnEffect = 3511<br>CauldronFillLava = 3512<br>CauldronTakeLava = 3513<br>CauldronFillPowderSnow = 3514<br>CauldronTakePowderSnow = 3515<br>StartBlockCracking = 3600<br>StopBlockCracking = 3601<br>UpdateBlockCracking = 3602<br>ParticlesCrackBlockDown = 3603<br>ParticlesCrackBlockUp = 3604<br>ParticlesCrackBlockNorth = 3605<br>ParticlesCrackBlockSouth = 3606<br>ParticlesCrackBlockWest = 3607<br>ParticlesCrackBlockEast = 3608<br>ParticlesShootWhiteSmoke = 3609<br>ParticlesBreezeWindExplosion = 3610<br>ParticlesTrialSpawnerDetection = 3611<br>ParticlesTrialSpawnerSpawning = 3612<br>ParticlesTrialSpawnerEjecting = 3613<br>ParticlesWindExplosion = 3614<br>AllPlayersSleeping = 3615<br>deprecated = 3616<br>SleepingPlayers = 9801<br>JumpPrevented = 9810<br>AnimationVaultActivate = 9811<br>AnimationVaultDeactivate = 9812<br>AnimationVaultEjectItem = 9813<br>ParticleLegacyEvent = 0x4000</td>
</tr><tr><td>MapDecoration::Type</td>
<td>MarkerWhite = 0<br>MarkerGreen = 1<br>MarkerRed = 2<br>MarkerBlue = 3<br>XWhite = 4<br>TriangleRed = 5<br>SquareWhite = 6<br>MarkerSign = 7<br>MarkerPink = 8<br>MarkerOrange = 9<br>MarkerYellow = 10<br>MarkerTeal = 11<br>TriangleGreen = 12<br>SmallSquareWhite = 13<br>Mansion = 14<br>Monument = 15<br>NoDraw = 16<br>VillageDesert = 17<br>VillagePlains = 18<br>VillageSavanna = 19<br>VillageSnowy = 20<br>VillageTaiga = 21<br>JungleTemple = 22<br>WitchHut = 23<br>Count = 24<br>Player = MarkerWhite<br>PlayerOffMap = SquareWhite<br>PlayerOffLimits = SmallSquareWhite<br>PlayerHidden = NoDraw<br>ItemFrame = MarkerGreen</td>
</tr><tr><td>MapItemTrackedActor::Type</td>
Expand Down Expand Up @@ -256,4 +256,4 @@
<td>None = 0<br>Face = 1<br>Body32x32 = 2<br>Body128x128 = 3</td>
</tr><tr><td>persona::AnimationExpression</td>
<td>Linear = 0<br>Blinking = 1</td>
</tr></table></body> </html>
</tr></table></body> </html>