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new build
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MoriyaShiine committed Jun 12, 2024
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24 changes: 24 additions & 0 deletions changelog.md
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Version 1.20.6-r1
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- update to 1.20.6
- massive code cleanup
- pigluttons now stalk targets for a while before rushing towards them
- pigluttons now flee for a bit if fed flesh (that isn't yours) or take enough damage, and will despawn if fed enough
- pigluttons are now larger (upscaled for now, will receive a new model and animations later)
- pigluttons now break wooden blocks
- pigluttons now disable shields
- pigluttons can no longer despawn
- pigluttons can no longer spawn on top of you
- pigluttons now drop more experience
- piglutton attributes have been adjusted
- cannibals can now still equip items if it isn't armor
- eating your own flesh now increases piglutton spawn chance
- higher cannibal levels now give jump boost and fall reduction
- cannibal buffs have been rebalanced and are now gradually applied
- high level cannibals are now considered monsters for the purpose of sleeping
- cannibal level now persists on death if tethered
- using a knife on yourself while tethered now untethers you
- tethered heart is now a food item
- dropped flesh now has a pickup delay
- cooking flesh now keeps the name
2 changes: 1 addition & 1 deletion gradle.properties
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Expand Up @@ -6,7 +6,7 @@ minecraft_version = 1.20.6
yarn_mappings = 1.20.6+build.3
loader_version = 0.15.11
# Mod Properties
mod_version = 1.20-4
mod_version = 1.20.6-r1
maven_group = moriyashiine
archives_base_name = anthropophagy
# Dependencies
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