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### Improvements - Removed the 'fixed' pattern from the project to improve performance with managed C# - Replaced bitarray setter methods for single bits aswell as strings of bits with a branch-free alternative ### Additions - Added readonly versions of NativeBitArray and NativeBitNumberArray - Added "new" Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute to relevant methods for NativeBitArray and NativeBitNumberArray ### Changes - (U)Int24, (U)Int40, (U)Int48 and (U)Int56 are now readonly structs
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