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Queries
mika edited this page Dec 28, 2017
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- float[] GetPosition(string target)
- get gameobjects position
- result is float[] array: p[0] = x, p[1] = y, p[2] = z
- if cannot find gameobject, returns -1,-1,-1
- bool FindObject(string target)
- returns true if gameobject can be founded, or false if not found
- float TimeSinceLastTap()
- returns time in seconds since last tap event (accelerometer tap detection)
- returns negative value if no tap events yet
- int TouchCount()
- returns touch count (how many fingers touching screen)
- string GetUserName()
- returns username that has been set in character customizer
- note: this is not unique username, can be anything.
- Returns "Unknown" if not set
- bool IsSelfPaced()
- returns true if client is in selfpaced mode
- bool isOfflineMode()
- returns true if client is in offline mode
- Note: not really useful right now, because if client is offline, it doesnt load scripts from server first