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renderware-preview

This is a dotnet 6 WPF application for previewing GTA:SA skin models in 3D, with support for live-reloading texture changes.

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Usage

  • Start the application
  • Select your GTA:SA install directory (If you have MTA:SA installed it should do this automatically)
  • Select the skin you want to preview
  • Select the correct texture (some skins have multiple textures)
  • (Optional) export the default texture using the "export" button
  • Select the image you wish to live-reload
  • Modify your image and save, this should instantly be represented in the preview.

Controls

In order to move the camera hold one of the mouse buttons on the 3D preview and:

  • Use WASD for lateral movement
  • Use shift to move the camera up
  • Use control to move the camera down
  • Use space to move the camera faster
  • Use the mouse to rotate the camera

Tech stack

The project is built using dotnet 6.0, WPF. Using https://github.com/nanobob/renderwareio for reading renderware files (img, dff, txd, ide). And uses WPF's 3D viewport for the preview rendering.

Contributing

Contributions are welcome, if you have any questions contact me on Discord (NanoBob#7142)

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