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Bump version and changelog to v0.9.10
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starfi5h committed Sep 9, 2024
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12 changes: 12 additions & 0 deletions CHANGELOG.md
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## Changelog

0.9.10:
- @fakeboboliu: Support to connect server with WSS by specifying wss:// in the connect Uri
- @starfi5h: Sync Logistics Control Panel (I) entry list
- @starfi5h: Esc in multiplayer menu can now return to the upper-level
- @starfi5h: (Balance) When player killed, Drop half of item in inventory and increase CD from 1.5s to 5s
- @starfi5h: (Balance) Increase base alert range to player from 90 to 200
- @starfi5h: Space hive threat will now increase correctly when client attack relays by player's fleet
- @starfi5h: DF base/hive will now launch attack at player on remote empty planet too
- @starfi5h: Fix client player can't see the death animation of other clients
- @starfi5h: Fix DF base sometimes can't be destroyed in client
- @starfi5h: (Headless server) Stop relay landing when there are 7 or more working shield generators

0.9.9:
- @starfi5h: Fix multiplayer tab in the option window for DSP v0.10.30.23430
- @starfi5h: Separate error close button (x) and copy button
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -71,7 +71,7 @@ Most of the battle aspects are sync, only few features are still WIP.
- [x] Power network syncing (charger and request power from dyson sphere)
- [x] Warning alarm syncing
- [x] Broadcast notification syncing (events with guide icon)
- [ ] Logistics Control Panel (I) syncing
- [x] Logistics Control Panel (I) syncing (entry list without detail panel)

</details>

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2 changes: 1 addition & 1 deletion version.json
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{
"$schema": "https://raw.githubusercontent.com/dotnet/Nerdbank.GitVersioning/master/src/NerdBank.GitVersioning/version.schema.json",
"version": "0.9.9",
"version": "0.9.10",
"assemblyVersion": {
"precision": "build"
},
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