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v1.0.15 - Major Performance Improvements and Bug Fixes
- Improved performance when framing vertices/edges/faces while in edit mode, for objects with very high vertex counts. - Fixed bug that was preventing users from assigning operators to keymaps via right click menu. If you have any custom keymaps for this add-on, you will have to recreate them. Sorry for the inconvenience. - Moved some keymaps from 3D View Generic to 3D View. This should hopefully prevent some keymap unregister errors when unloading the add-on. - Split the Smart Frame operator into 4 separate operators so that they are easier to identify in the keymap preferences. - Fixed many bugs that prevented adjusting zoom when framing or moving viewport to origin. - Fixed bug that prevented mesh objects with no mesh data from being framed. - Fixed bug that prevented mesh objects with single vertex selection from being framed. - Fixed bug where unchecking an object type such as "Lights" would cause the object to never frame when the user has the object selected and tries to frame it.
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