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Releases: NeoforceControls/Neoforce-Mono

Windows MonoGame Compiled

13 Aug 03:40
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This is a compiled release version for Windows OpenGL and the Windows SharpDX version.

Compile Warnings (Provided for reference)

Warning 1   'TomShane.Neoforce.Controls.NativeMethods.LoadCursor(string)' is obsolete   ContentReaders.cs   130 33  TomShane.Neoforce.Controls
Warning 2   'TomShane.Neoforce.Controls.NativeMethods' is obsolete: 'Native methods should be avoided at all times' ContentReaders.cs   130 33  TomShane.Neoforce.Controls
Warning 3   The field 'TomShane.Neoforce.Controls.Control.scrollWheel' is assigned but its value is never used  Control.cs  176 21  TomShane.Neoforce.Controls
Warning 4   'TomShane.Neoforce.Controls.NativeMethods.GetKeyState(int)' is obsolete InputSystem.cs  550 26  TomShane.Neoforce.Controls
Warning 5   'TomShane.Neoforce.Controls.NativeMethods' is obsolete: 'Native methods should be avoided at all times' InputSystem.cs  550 26  TomShane.Neoforce.Controls
Warning 6   The event 'TomShane.Neoforce.Controls.Manager.WindowClosing' is never used  Manager.cs  581 48  TomShane.Neoforce.Controls

Each zip contains all the DLL's required to use the library. (Skins not included, Skins are available from the XNA project)

Edit: Their may have been some changes in the source code, as this release is from my local version. (Everything should still work the same)