Releases: NeoforceControls/Neoforce-Mono
Releases · NeoforceControls/Neoforce-Mono
Windows MonoGame Compiled
This is a compiled release version for Windows OpenGL and the Windows SharpDX version.
Compile Warnings (Provided for reference)
Warning 1 'TomShane.Neoforce.Controls.NativeMethods.LoadCursor(string)' is obsolete ContentReaders.cs 130 33 TomShane.Neoforce.Controls
Warning 2 'TomShane.Neoforce.Controls.NativeMethods' is obsolete: 'Native methods should be avoided at all times' ContentReaders.cs 130 33 TomShane.Neoforce.Controls
Warning 3 The field 'TomShane.Neoforce.Controls.Control.scrollWheel' is assigned but its value is never used Control.cs 176 21 TomShane.Neoforce.Controls
Warning 4 'TomShane.Neoforce.Controls.NativeMethods.GetKeyState(int)' is obsolete InputSystem.cs 550 26 TomShane.Neoforce.Controls
Warning 5 'TomShane.Neoforce.Controls.NativeMethods' is obsolete: 'Native methods should be avoided at all times' InputSystem.cs 550 26 TomShane.Neoforce.Controls
Warning 6 The event 'TomShane.Neoforce.Controls.Manager.WindowClosing' is never used Manager.cs 581 48 TomShane.Neoforce.Controls
Each zip contains all the DLL's required to use the library. (Skins not included, Skins are available from the XNA project)
Edit: Their may have been some changes in the source code, as this release is from my local version. (Everything should still work the same)