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chore(docs): list patch changelogs
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Neosoulink committed Aug 30, 2024
1 parent 8d413a9 commit 8d89ba7
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9 changes: 1 addition & 8 deletions .changeset/mighty-penguins-fail.md
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# Logs

## chore(configs): disable unused local ts rule

## feat: set base web architecture

- Initialize world module
- Initialize game module
- Initialize chess board module
- initialize core module
## chore(configs): disable unused local **typescript** rules
41 changes: 41 additions & 0 deletions .changeset/shaggy-buses-behave.md
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---
"web": patch
---

# Logs

## refactor(web): handle piece drop from piece group

- Move the `dropPiece` handler to `PiecesGroupModel`
- Handle `PiecesGroupModel` count update
- Handle `PieceModel` deletion
- `PiecesGroupModel` update PieceModes
- Update `PiecesModel` composition on set coords
- Update physics rotation

## refactor(web): implement physics debug

- Move out of the core the `Physics` helper
- Register it in the dependency container
- Add debug module
- Implement physics debug
- Add new turbo env to the dev process
- use **vite** `import.meta.env?.DEV` env as debug mode checker

## feat(web): use `PhysicsProperties` to position the board

- Add `@chess-d/rapier-physics`
- Add `physicsBody` property to chess-board component

## feat(web): handle piece dropping

## refactor(web): make `PieceModel` independent from board

## feat(web): implement pieces initializers

## feat(web): set base web architecture

- Initialize world module
- Initialize game module
- Initialize chess board module
- initialize core module
4 changes: 4 additions & 0 deletions .changeset/tidy-dingos-sniff.md
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# Logs

## refactor: implement force bounding-box usage

- Use `Object3D.userData` to pass `useBoundingBox`, forcing **bounding-box** usage

## feat(rapier-physics): base rapier physics integration

- Use `ThreeJS` RapierPhysics addon as base.

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