1.0.0 Release Candidate - 12
·
126 commits
to main
since this release
Addressing Issues From Beta Testing as we prepare for release
Features
- Allow Custom Gamuts As Camera Native Gamuts - Allow cameras which do not have a predefined colourspace to be added as custom gamuts
- Add Custom Gamuts From RGB_To_XYZ Matrix - Where cameras do not provide primaries in xy, add and calculate from the camera matrix
- SPG Patterns now generated with the Custom Gamuts in mind
Fixes
- Correct colourspace name for Black Magic Cameras
- EXR files are created as 16-bit (half), float is overkill and reduces compatibility in some applications