Load Unity UIToolkit StyleSheet
s at runtime from css
- Uses same CSS parser (Excss) as unity does internally
- The ExCSS parser is the managed DLL copied from the unity app, to get rid of compatibility issues. Using the c# source directly causes symbol problems
- If there's a way to reference this internal managed DLL (
ExCSS.Unity
) I'd like to know how!
- If there's a way to reference this internal managed DLL (