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This repository has been archived by the owner on Jan 25, 2023. It is now read-only.

Releases: Nick-Pearson/ParkourGame

Before Easter Review

15 Mar 02:16
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  • Fixed Scoreboards
  • Removed autojoin due to many current bugs
  • Fixed tackle bugs
  • Converted CTF map to a Static Mesh rather than BSP
  • Removed name from lobby for spectators

Testable Prototype Patch Build

14 Mar 11:40
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  • Prototype vault mechanic implemented
  • Modified lobby screen to work better offline
  • Fixed bug with blank spectator names
  • Refactored player movement speed code
  • Made arena the primary game map

Testable Multiplayer Prototype

08 Mar 01:07
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  • Arena Map
  • Tackling
  • XRay Post Process Effect
  • New Assets Added
  • New Targeting System
  • Spectator Camera System
  • Player names displayed above player heads
  • Diegetic scoreboard UI
  • Ball gamemode
  • Refactor and improvements to Slide move
  • Many, many bugfixes

Demo Build

25 Jan 09:58
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  • Bug fix for server crash
  • Added roll move
  • Networking of Grab
  • Updated lobby with new name

pre Demo Release

24 Jan 14:36
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  • Dynamic lobby that populates via the web
  • Grab system
  • Player acceleration/momentum system
  • Player push off walls system
  • Minigame System with CTF
  • Slide Move
  • Stand up from ragdoll

Added Splash Screen + Updated Server

18 Nov 00:21
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Splash screen is added and updated server was built and uploaded to cloud.
This is the intro release into the lobby feature.

Prototype Build 1

15 Nov 11:20
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Build for testing on the cloud server