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Release 1.3.0
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71 changes: 71 additions & 0 deletions CHANGELOG.md
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# Changelog
All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
This changlog uses the [ISO 8601 date format](https://www.iso.org/iso-8601-date-and-time-format.html) of (YYYY-MM-DD).

## [Unreleased]

## [1.3.0] - 2021-01-22

### Added

* Added N64 Console support #29 (Thanks @JonnyHaystack)

## [1.2.1] - 2017-01-27

### Fixed

* Fix compiling of assembler functions

## 1.2 - 2016-07-19

### Added

* Added N64Controller support
* Added GamecubeConsole support
* Added library.properties
* Added version identifier

### Changed

* Reworked library structure
* Separated consoles

### Fixed

* Untabified all source files

## [1.1] - 2015-02-14

### Added

* Multiple controllers possible
* Added new begin() function overload

### Changed

* Hardcoded all get/send functions with assembler
* Improved pin management/ram usage
* Improved end() function
* Improved example
* Updated HID Project example to version 2.1
* Updated structs
* Moved documentation to the Wiki

### Fixed

* Now with all IDE versions compatible

## [1.0] - 2014-07-01

### Added
* Added Gamecube Device support


[Unreleased]: https://github.com/NicoHood/Nintendo/compare/1.3.0...HEAD
[1.3.0]: https://github.com/NicoHood/Nintendo/compare/1.2.1...1.3.0
[1.2.1]: https://github.com/NicoHood/Nintendo/releases/tag/1.2.1
[1.1]: https://github.com/NicoHood/Nintendo/compare/1.0...1.1
[1.0]: https://github.com/NicoHood/Nintendo/releases/tag/1.0
19 changes: 19 additions & 0 deletions LICENSE
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Copyright (c) 2014-2021 NicoHood

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
OR OTHER DEALINGS IN THE SOFTWARE.
64 changes: 1 addition & 63 deletions Readme.md
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Arduino Nintendo Library 1.2.1
Arduino Nintendo Library 1.3.0
==============================

![header](header.jpg)
Expand All @@ -12,8 +12,6 @@ on your PC for example. The requirement are written in each library readme part.
##### Supported devices
Host mode means that you can hook up an controller to your Arduino and read its buttons.
Controller mode means that your Arduino can act as controller.
**N64 Controller was tested with an older API. I updated the API, but had no
chance to test it again. Tell me if your N64 Controller works.**

* GamecubeConsole (Device Mode)
* GamecubeController (Host Mode)
Expand Down Expand Up @@ -63,63 +61,3 @@ Contact
Contact information can be found here:

www.nicohood.de


Version History
===============
```
1.2.1 Release (27.01.2017)
* Fix compiling of assembler functions
1.2 Release (19.07.2016)
* Reworked library structure
* Added N64Controller support
* Added GamecubeConsole support
* Separated consoles
* Added library.properties
* Added version identifier
* Untabified all source files
1.1 Release (14.02.2015)
* Changes in the Gamecube Code:
* Hardcoded all get/send functions with assembler
* Now with all IDE versions compatible
* Improved pin management/ram usage
* Multiple controllers possible
* Improved end() function
* Added new begin() function overload
* Improved example
* Updated HID Project example to version 2.1
* Updated structs
* Moved documentation to the Wiki
1.0 Release (01.07.2014)
* Added Gamecube Device support
```

License and Copyright
=====================
If you use this library for any cool project let me know!

```
Copyright (c) 2014-2016 NicoHood
See the readme for credit to other people.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
```
2 changes: 1 addition & 1 deletion library.properties
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name=Nintendo
version=1.2.1
version=1.3.0
author=NicoHood
maintainer=NicoHood <[email protected]>
sentence=Connect all your favourite Nintendo Controllers to your Arduino.
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2 changes: 1 addition & 1 deletion src/Nintendo.h
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#pragma once

// Software version
#define NINTENDO_VERSION 121
#define NINTENDO_VERSION 130

#include <Arduino.h>

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