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Updated readme, some minor trivial changes
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Oggo87 committed Oct 21, 2024
1 parent 39caf3c commit 11c351f
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2 changes: 1 addition & 1 deletion GP4MemLib
Submodule GP4MemLib updated 1 files
+42 −0 GP4MemLib.h
3 changes: 3 additions & 0 deletions HiResPitcrew.vcxproj
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<Project>{6e797115-2013-4256-979b-a2beb06686e7}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="README.md" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
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3 changes: 3 additions & 0 deletions HiResPitcrew.vcxproj.filters
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<Filter>Source</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="README.md" />
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</Project>
19 changes: 7 additions & 12 deletions README.md
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Expand Up @@ -16,29 +16,24 @@ This DLL finally overcomes this limitation, allowing pitcrew high resolution pit
### Prerequisites

* Grand Prix 4
* CSM by ZaZ or GP4 Memory Access by Carl_gpgames
* GP4 Memory Access by Carl_gpgames (recommended) or
* CheatEngine or
* Any other DLL injection tool

### Installing

#### GP4 Memory Access

* Add an entry pointing to `HiResPitcrew.dll`

#### CSM

* Copy `HiResPitcrew.dll` into your mod Data folder (or any of its subfolders of your choice)
* In the main `.csm` file of you mod, `[Files]` section, add an entry to the `InjectDLL` key

Example:
```ini
InjectDll=Files\HiResPitcrew.dll
```
Under the *DLLs* tab, add an entry pointing to `HiResPitcrew.dll`. Make sure that `IndividualMeshesAndTextures.ini` is located in the same folder as the DLL.

## Authors

Diego "Öggo" Noriega

## Version History

* 1.0
* First Release

* 0.1
* Pre-Release

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