Skip to content

Commit

Permalink
Don't pause game by default when in freecam
Browse files Browse the repository at this point in the history
  • Loading branch information
OrfeasZ committed Dec 28, 2024
1 parent 5c97c86 commit e98c16c
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Mods/FreeCam/Src/FreeCam.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ FreeCam::FreeCam() :
m_FreeCamActive(false),
m_ShouldToggle(false),
m_FreeCamFrozen(false),
m_GamePaused(true),
m_GamePaused(false),
m_MoveInFreecam(false),
m_ToggleFreeCamAction("ToggleFreeCamera"),
m_FreezeFreeCamActionGc("ActivateGameControl0"),
Expand Down Expand Up @@ -109,7 +109,7 @@ void FreeCam::Init()
Hooks::ZEntitySceneContext_LoadScene->AddDetour(this, &FreeCam::OnLoadScene);
Hooks::ZEntitySceneContext_ClearScene->AddDetour(this, &FreeCam::OnClearScene);

m_GamePaused = GetSettingBool("general", "toggle_pause", true);
m_GamePaused = GetSettingBool("general", "toggle_pause", false);
m_MoveInFreecam = GetSettingBool("general", "move_in_freecam", false);
}

Expand Down

0 comments on commit e98c16c

Please sign in to comment.