Releases: Owen1212055/BiomeVisuals
Releases · Owen1212055/BiomeVisuals
v1.5.0 (1.20.4 support)
v1.5 1.20.4 support
(1.19.4) 1.4.2
Full Changelog: v1.4.1...v1.4.2
Fixes issues with ambient particle serialization with particles that have custom data.
Release 1.4.1 (1.19.4)
What's Changed
- Associate the
biomevisuals.command
permission to /biomevisuals by @AlexTMjugador in #5
Full Changelog: release-1.4...v1.4.1
Release 1.4 (1.19.4)
Updated to 1.19.4
Release 1.3 (1.19.3)
Thank you AlexTMjugador for their brilliant contributions to BiomeVisuals! 😄
- Updated to 1.19.3
- Added new event-based API for registry injection.
You can now use an event to manually handle registry overriding.
@EventHandler
public void onRegistrySend(final @NotNull BiomeRegistrySendEvent event) {
event.setRegistryEntry(NamespacedKey.minecraft("plains"),
BiomeDataBuilder.newBuilder()
.temperature(5f)
.precipitation(PrecipitationType.SNOW)
.temperatureModifier(TemperatureModifier.FROZEN)
.downfall(5F)
.category(BiomeCategory.BEACH)
.effect(
BiomeEffectBuilder.newBuilder()
.foliageColorOverride(Color.BLACK)
.grassColorOverride(Color.OLIVE)
.skyColor(Color.GREEN)
.waterColor(Color.FUCHSIA)
.waterFogColor(Color.AQUA)
.fogColor(Color.BLUE)
.grassColorModifier(GrassModifier.DARK_FOREST)
.ambientParticle(AmbientParticle.of(Particle.ASH, 5, null))
.ambientSound(AmbientSound.of(Sound.ITEM_GOAT_HORN_SOUND_0))
.moodSound(MoodSound.of(Sound.ITEM_GOAT_HORN_SOUND_0, 1, 1, 1))
.additionSound(AdditionSound.of(Sound.ITEM_GOAT_HORN_SOUND_2, 5))
.music(Music.of(Sound.AMBIENT_BASALT_DELTAS_ADDITIONS, 1, 1, true))
.build()
)
.build());
This will override the plains key with the new biome data. Note: This will NOT merge the previous entry, to ensure you set everything!
1.19 Support
release-1.2 Update to 1.19 + cleanup + bug fix
1.18.2 Support
release Update to 1.18.2