MetaMask is a mobile wallet that provides easy access to websites that use the Ethereum blockchain.
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To learn how to develop MetaMask-compatible applications, visit our Developer Docs.
The code is built using React-Native and running code locally requires a Mac or Linux OS.
-
Install sentry-cli tools:
brew install getsentry/tools/sentry-cli
-
Install Node.js version 14 (latest stable) and yarn@1 (latest)
- If you are using nvm (recommended) running
nvm use
will automatically choose the right node version for you.
- If you are using nvm (recommended) running
-
Install yarn
-
Install the shared React Native dependencies (
React Native CLI
, notExpo CLI
) -
Install cocoapods by running:
sudo gem install cocoapods
- Install Java. To check if Java is already installed, run:
java -version
- Install the Android SDK, via Android Studio.
- MetaMask Only: To create production builds, you need to install Google Play Licensing Library via the SDK Manager in Android Studio.
- Install the Android NDK (version
21.4.7075529
), via Android Studio's SDK Manager.- Go to Preferences > Appearance & Behavior > System Settings > Android SDK
- Shortcut: Selecting
More Actions
>SDK Manager
from the "Welcome to Android Studio" page will also bring you here.
- Shortcut: Selecting
- Select
SDK Tools
tab - Locate
NDK (Side-by-side)
option in the tools list - Check
Show Package Details
option below the tools list to show available versions - Check NDK version
21.4.7075529
- Click "Apply" or "OK" to download
- Go to Preferences > Appearance & Behavior > System Settings > Android SDK
- Linux only:
- Ensure that you have the
secret-tool
binary on your machine.- Part of the libsecret-tools package on Debian/Ubuntu based distributions.
- Ensure that you have the
- Install the correct emulator
- Follow the instructions at:
- React Native Getting Started - Android (React Native CLI Quickstart -> [your OS] -> Android)
- More details can be found on the Android Developer site
- You should use the following:
- Android OS Version: Latest, unless told otherwise
- Device: Google Pixel 3
- Follow the instructions at:
- Finally, start the emulator from Android Studio:
- Open "Virtual Device Manager"
- Launch emulator for "Pixel 3 <relevant API version mentioned in React Native Getting Started>"
- Install the iOS dependencies
- React Native Getting Started - iOS (React Native CLI Quickstart -> [your OS] -> iOS)
- You do not need CocoaPods
- React Native Getting Started - iOS (React Native CLI Quickstart -> [your OS] -> iOS)
- Install the correct simulator
- iOS OS Version: Latest, unless told otherwise
- Device: iPhone 11 Pro
- Clone this repo:
git clone ...
cd metamask-mobile
- MetaMask Only: Rename the
.*.env.example
files (remove the.example
) in the root of the project and fill in the appropriate values for each key. Get the values from another MetaMask Mobile developer. - Non-MetaMask Only: In the project root folder run
cp .ios.env.example .ios.env && \
cp .android.env.example .android.env && \
cp .js.env.example .js.env
-
Non-MetaMask Only: Create an account and generate your own API key at Infura in order to connect to main and test nets. Fill
MM_INFURA_PROJECT_ID
in.js.env
. (App will run without it, but will not be able to connect to actual network.) -
Install the app:
yarn setup # not the usual install command, this will run a lengthy postinstall flow
cd ios && pod install && cd .. # install pods for iOS
- Then, in one terminal, run:
yarn watch
yarn start:android
yarn start:ios
Unfortunately, the build system may fail to pick up local changes, such as installing new NPM packages or yarn link
ing a dependency.
If the app is behaving strangely or not picking up your local changes, it may be due to build issues.
To ensure that you're starting with a clean slate, close all emulators/simulators, stop the yarn watch
process, and run:
yarn clean
# if you're going to `yarn link` any packages,
# do that here, before the next command
yarn watch:clean
# ...and then, in another terminal
yarn start:ios
# or
yarn start:android
If yarn link
fails after going through these steps, try directly yarn add
ing the local files instead.
First, make sure you have the following running:
yarn watch
- Your Android emulator or iOS simulator
yarn start:android
oryarn start:ios
Next, install the Flipper desktop app (verified working with v0.127.0)
- Once Flipper is installed, configure your system as follows:
- Install react-devtools:
npm i -g [email protected]
- Update Android SDK location settings by accessing Flipper's settings via the
Gear Icon
->Settings
- Example SDK path:
/Users/<USER_NAME>/Library/Android/sdk
- Example SDK path:
- Install react-devtools:
Finally, check that the debugger is working:
- Open your emulator or simulator alongside the Flipper app
- Flipper should auto-detect the device and the application to debug
- You should now be able to access features such as
Logs
- Debugging physical iOS devices requires
idb
to be installed, which consists of 2 parts - Install the two idb parts:
brew tap facebook/fb
&brew install idb-companion
pip3.9 install fb-idb
(This step may require that you install python3 viapython -m pip3 install --upgrade pip
)
Android
- Run the app in debug mode (for example, in a simulator)
- Open Chrome on your desktop
- Go to
chrome://inspect/#devices
- Look for the device and click inspect
iOS
- Run the app in debug mode (for example, in a simulator)
- Open Safari on your desktop
- Go to the menu Develop -> [Your device] -> [Website]
You should see the console for the website that is running inside the WebView
yarn test:unit
First, follow the instructions here to install applesimutils
. Then:
yarn test:e2e:ios
yarn test:e2e:android
Whenever you change dependencies (adding, removing, or updating, either in package.json
or yarn.lock
), there are various files that must be kept up-to-date.
yarn.lock
:- Run
yarn setup
again after your changes to ensureyarn.lock
has been properly updated.
- Run
- The
allow-scripts
configuration inpackage.json
- Run
yarn allow-scripts auto
to update theallow-scripts
configuration automatically. This config determines whether the package's install/postinstall scripts are allowed to run. Review each new package to determine whether the install script needs to run or not, testing if necessary. - Unfortunately,
yarn allow-scripts auto
will behave inconsistently on different platforms. macOS and Windows users may see extraneous changes relating to optional dependencies.
- Run
To get a better understanding of the internal architecture of this app take a look at this diagram.
We have begun documenting our components using storybook please read the Documentation Guidelines to get up and running.