skip shared group overlay children types if not enabled as a draw type #156
Annotations
20 warnings
Meddle/Meddle.Utils/BoneNodeBuilder.cs#L7
Non-nullable property 'PartialSkeletonHandle' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Materials/Character.cs#L211
Unreachable code detected
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Meddle/Meddle.Utils/Export/Material.cs#L200
Non-nullable property 'ShaderKeys' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Export/Material.cs#L200
Non-nullable property 'MtrlConstants' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Export/Material.cs#L200
Non-nullable property 'ShaderPackageName' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Export/Material.cs#L200
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Export/Material.cs#L200
Non-nullable property 'ColorTable' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Export/Material.cs#L207
Non-nullable property 'ShaderKeys' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Export/Material.cs#L207
Non-nullable property 'MtrlConstants' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Export/Material.cs#L207
Non-nullable property 'ShaderPackageName' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/BoneNodeBuilder.cs#L7
Non-nullable property 'PartialSkeletonHandle' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Skeletons/Havok/Models/HavokSkeletonMapping.cs#L8
Non-nullable property 'BoneMappings' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Skeletons/Havok/Models/HavokSkeleton.cs#L5
Non-nullable property 'Skeletons' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Skeletons/Havok/Models/HavokSkeleton.cs#L6
Non-nullable property 'Mappings' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Skeletons/Havok/Models/HavokPartialSkeleton.cs#L9
Non-nullable property 'ReferencePose' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Skeletons/Havok/Models/HavokPartialSkeleton.cs#L12
Non-nullable property 'ParentIndices' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Skeletons/Havok/Models/HavokPartialSkeleton.cs#L15
Non-nullable property 'BoneNames' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Export/Material.cs#L200
Non-nullable property 'ShaderKeys' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Export/Material.cs#L200
Non-nullable property 'MtrlConstants' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Meddle/Meddle.Utils/Export/Material.cs#L200
Non-nullable property 'ShaderPackageName' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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