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Refactor ComposeTextures and add testing tab #6

Refactor ComposeTextures and add testing tab

Refactor ComposeTextures and add testing tab #6

Triggered via push October 28, 2023 02:37
Status Success
Total duration 44s
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test.yml

on: push
Matrix: Build
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21 warnings
Build (7.0.x, latest)
No files were found with the provided path: Meddle.Plugin/bin/. No artifacts will be uploaded.
Build (7.0.x, latest): Meddle/Meddle.Lumina/Materials/Texture.cs#L67
Cannot convert null literal to non-nullable reference type.
Build (7.0.x, latest): Meddle/Meddle.Lumina/Models/Submesh.cs#L27
Dereference of a possibly null reference.
Build (7.0.x, latest): Meddle/Meddle.Lumina/Models/Submesh.cs#L25
Non-nullable field 'Bones' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (7.0.x, latest): Meddle/Meddle.Lumina/Models/Mesh.cs#L74
Non-nullable property 'Attributes' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build (7.0.x, latest): Meddle/Meddle.Lumina/Models/Mesh.cs#L74
Non-nullable property 'Submeshes' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build (7.0.x, latest): Meddle/Meddle.Lumina/Models/Mesh.cs#L74
Non-nullable property 'BoneTable' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build (7.0.x, latest): Meddle/Meddle.Lumina/Models/Mesh.cs#L74
Non-nullable field 'Vertices' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (7.0.x, latest): Meddle/Meddle.Lumina/Models/Mesh.cs#L74
Non-nullable field 'Indices' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build (7.0.x, latest): Meddle/Meddle.Lumina/Models/Mesh.cs#L74
Non-nullable property 'Material' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build (7.0.x, latest): Meddle/Meddle.Lumina/Models/Mesh.cs#L87
Dereference of a possibly null reference.
Build (7.0.x, latest): Xande/Xande.GltfImporter/VertexDataBuilder.cs#L115
Dereference of a possibly null reference.
Build (7.0.x, latest): Xande/Xande.GltfImporter/MdlFileBuilder.cs#L477
Dereference of a possibly null reference.
Build (7.0.x, latest): Xande/Xande.GltfImporter/MdlFileBuilder.cs#L261
The variable 'eidCounter' is assigned but its value is never used
Build (7.0.x, latest): Xande/Xande.GltfImporter/SubmeshBuilder.cs#L321
Dereference of a possibly null reference.
Build (7.0.x, latest): Xande/Xande.GltfImporter/SubmeshBuilder.cs#L370
Dereference of a possibly null reference.
Build (7.0.x, latest): Xande/Xande.GltfImporter/SubmeshBuilder.cs#L379
Dereference of a possibly null reference.
Build (7.0.x, latest): Xande/Xande.GltfImporter/SubmeshBuilder.cs#L402
Dereference of a possibly null reference.
Build (7.0.x, latest): Xande/Xande.GltfImporter/SubmeshBuilder.cs#L435
Possible null reference argument for parameter 'values' in 'void VertexDataBuilder.SetBitangents(IReadOnlyList<Vector4> values)'.
Build (7.0.x, latest): Xande/Xande.GltfImporter/ShapeBuilder.cs#L34
Dereference of a possibly null reference.
Build (7.0.x, latest): Xande/Xande.GltfImporter/MeshBuilder.cs#L19
Field 'MeshBuilder.BoneTableStruct' is never assigned to, and will always have its default value