Skip to content

Actions: PassiveModding/Meddle

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
263 workflow runs
263 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Add option to skip skinning in the absence of skeleton info
Tests #68: Commit 2c46234 pushed by PassiveModding
July 30, 2024 15:14 1m 32s main
July 30, 2024 15:14 1m 32s
July 29, 2024 09:29 1m 48s
Minor pbd stuff
Release #30: Commit 1dc395e pushed by PassiveModding
July 28, 2024 14:36 1m 6s v0.1.7
July 28, 2024 14:36 1m 6s
Minor pbd stuff
Tests #66: Commit 1dc395e pushed by PassiveModding
July 28, 2024 14:33 1m 28s main
July 28, 2024 14:33 1m 28s
Update Mdl resolution + ui cleanup
Tests #65: Commit 8c3a493 pushed by PassiveModding
July 28, 2024 09:21 1m 35s main
July 28, 2024 09:21 1m 35s
Player name override option
Tests #64: Commit 895fd71 pushed by PassiveModding
July 27, 2024 12:11 1m 26s main
July 27, 2024 12:11 1m 26s
Allow filter to work by hash
Release #29: Commit 93dac2a pushed by PassiveModding
July 27, 2024 05:23 1m 17s v0.1.6
July 27, 2024 05:23 1m 17s
Allow filter to work by hash
Tests #63: Commit 93dac2a pushed by PassiveModding
July 27, 2024 05:12 1m 25s main
July 27, 2024 05:12 1m 25s
Cleanup duplicate function
Tests #62: Commit 29ce15c pushed by PassiveModding
July 27, 2024 04:48 1m 33s main
July 27, 2024 04:48 1m 33s
Remove duplicate texture method
Tests #61: Commit 5df477b pushed by PassiveModding
July 27, 2024 03:25 1m 44s main
July 27, 2024 03:25 1m 44s
Minor rework of sqpack stuff
Release #28: Commit 24f9357 pushed by PassiveModding
July 25, 2024 10:03 1m 27s v0.1.5
July 25, 2024 10:03 1m 27s
Minor rework of sqpack stuff
Tests #60: Commit 24f9357 pushed by PassiveModding
July 25, 2024 09:56 1m 25s main
July 25, 2024 09:56 1m 25s
Update internalname
Release #27: Commit 544146a pushed by PassiveModding
July 25, 2024 08:43 1m 22s v0.1.4.2
July 25, 2024 08:43 1m 22s
Update internalname
Tests #59: Commit 544146a pushed by PassiveModding
July 25, 2024 08:42 1m 24s main
July 25, 2024 08:42 1m 24s
July 25, 2024 08:36 1m 17s
July 25, 2024 08:36 1m 44s
Update CharacterTab.cs
Release #25: Commit 241183f pushed by PassiveModding
July 24, 2024 14:22 1m 35s v0.1.4
July 24, 2024 14:22 1m 35s
Update CharacterTab.cs
Tests #57: Commit 241183f pushed by PassiveModding
July 24, 2024 13:56 2m 1s main
July 24, 2024 13:56 2m 1s
General cleanup + refactor
Tests #56: Commit 86048f8 pushed by PassiveModding
July 24, 2024 13:50 1m 49s main
July 24, 2024 13:50 1m 49s
Rework vertex data parsing
Tests #55: Commit 582d22c pushed by PassiveModding
July 22, 2024 08:51 1m 48s main
July 22, 2024 08:51 1m 48s
Update ExportView.cs
Tests #54: Commit 805db4e pushed by PassiveModding
July 17, 2024 13:37 1m 33s main
July 17, 2024 13:37 1m 33s
Havok stuff (zzz)
Tests #53: Commit 9a11225 pushed by PassiveModding
July 17, 2024 13:36 1m 46s main
July 17, 2024 13:36 1m 46s
July 15, 2024 11:20 1m 31s
Generate missing bones if they exist
Release #24: Commit 98b4fbc pushed by PassiveModding
July 15, 2024 01:26 1m 36s v0.1.3
July 15, 2024 01:26 1m 36s
Generate missing bones if they exist
Tests #51: Commit 98b4fbc pushed by PassiveModding
July 15, 2024 01:25 1m 33s main
July 15, 2024 01:25 1m 33s