testing_v0.1.20.1 - Customize+ Support
PassiveModding
released this
27 Sep 11:08
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55 commits
to main
since this release
Full Changelog: v0.1.20...testing_v0.1.20.1
- [Experimental] Enable Model pose mode under options to support Customize+ modifications
- Model space should also work for animations
- Adds support for exporting characters as glb and obj; the character tab now respects the Export Type set in options
- The Export Type setting has been moved from the Layout tab to Options
- The skeleton preview in debug now has options to view values for local, model space and propagated model space values
- When missing bones are encountered, a warning is logged and they are skipped during skinning
- Previously a faux bone would be created but it leads to janky behaviour if the character is posed since there is no reference position for the bone
This plugin is currently for testing. Expect bugs. GitHub repository.
- Previously a faux bone would be created but it leads to janky behaviour if the character is posed since there is no reference position for the bone
Installation
Don't install Meddle by downloading this manually. See README.md for installation instructions.