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Fixed the new and improved player outlines not including players' cosmetics and weapons. No more clown shoes on soldiers (gunboats would cause their feet to be permanently outlined).
Fixed ubers breaking outlines.
Fixed players being invisible until they die if you were spectating them in firstperson when the round started (floating cosmetics). New cvar ce_graphics_fix_invisible_players.
Fixed a crash in medigun panels.
Fixed per-map configs always running, regardless of the value of ce_mapconfigs_enabled.
Added ce_graphics_glow_silhouettes, which just draws outlines as solid colors. A debugging experiment I left in because I thought it looked nice.
Added ce_smoothing_los_min, which controls the minimum percentage of LOS check points that must pass for a smooth to be started.