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Fix engine subscriber example make file
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Brian Hill
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Oct 12, 2017
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Original file line number | Diff line number | Diff line change |
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@@ -1,121 +1,65 @@ | ||
NAME := subscriber_example | ||
TYPE := APP | ||
SRCS := ../EngineSubscriber.cpp \ | ||
NAME = subscriber_example | ||
TYPE = APP | ||
SRCS = ../EngineSubscriber.cpp \ | ||
SubscriberExample.cpp | ||
LIBS := be tracker stdc++.r4 | ||
OPTIMIZE := FULL | ||
RSRCS := subscriber_example.rsrc | ||
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# Specify your RDEF files, if any. | ||
RDEFS := | ||
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# specify additional paths to directories following the standard | ||
# libXXX.so or libXXX.a naming scheme. You can specify full paths | ||
# or paths relative to the makefile. The paths included may not | ||
# be recursive, so include all of the paths where libraries can | ||
# be found. Directories where source files are found are | ||
# automatically included. | ||
LIBPATHS := | ||
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# additional paths to look for system headers | ||
# these use the form: #include <header.h> | ||
# source file directories are NOT auto-included here | ||
SYSTEM_INCLUDE_PATHS := | ||
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# additional paths to look for local headers | ||
# thes use the form: #include "header.h" | ||
# source file directories are automatically included | ||
LOCAL_INCLUDE_PATHS := | ||
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# specify any preprocessor symbols to be defined. The symbols will not | ||
# have their values set automatically; you must supply the value (if any) | ||
# to use. For example, setting DEFINES to "DEBUG=1" will cause the | ||
# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" | ||
# would pass "-DDEBUG" on the compiler's command line. | ||
DEFINES := | ||
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# specify special warning levels | ||
# if unspecified default warnings will be used | ||
# NONE = supress all warnings | ||
# ALL = enable all warnings | ||
WARNINGS := | ||
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# specify whether image symbols will be created | ||
# so that stack crawls in the debugger are meaningful | ||
# if TRUE symbols will be created | ||
SYMBOLS := | ||
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# specify debug settings | ||
# if TRUE will allow application to be run from a source-level | ||
# debugger. Note that this will disable all optimzation. | ||
DEBUGGER := | ||
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# specify additional compiler flags for all files | ||
COMPILER_FLAGS := | ||
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# specify additional linker flags | ||
LINKER_FLAGS := | ||
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# specify additional flex flags | ||
FLEX_FLAGS := | ||
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# specify additional bison flags | ||
BISON_FLAGS := | ||
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# specify the version of this particular item (follows setversion parameter structure) | ||
# for example: | ||
# -app 3 4 0 d 0 -short "340" -long "340 "`echo -n -e '©'`"1999 GNU GPL" | ||
# -app 1 0 1 f 0 -short "App 1.0.1" -long "Company App 1.0.1 written by FOO" | ||
# This may also be specified in a resource. | ||
APP_VERSION := | ||
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# (for TYPE == DRIVER only) Specify desired location of driver in the /dev | ||
# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will | ||
# instruct the driverinstall rule to place a symlink to your driver's binary in | ||
# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at | ||
# /dev/video/usb when loaded. Default is "misc". | ||
DRIVER_PATH := | ||
LIBS = be tracker $(STDCPPLIBS) | ||
OPTIMIZE = FULL | ||
RDEFS = subscriber_example.rdef | ||
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# Specify additional paths to directories following the standard libXXX.so | ||
# or libXXX.a naming scheme. You can specify full paths or paths relative | ||
# to the Makefile. The paths included are not parsed recursively, so | ||
# include all of the paths where libraries must be found. Directories where | ||
# source files were specified are automatically included. | ||
LIBPATHS = | ||
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# Additional paths to look for system headers. These use the form | ||
# "#include <header>". Directories that contain the files in SRCS are | ||
# NOT auto-included here. | ||
SYSTEM_INCLUDE_PATHS = /boot/system/develop/headers/libxml2 /boot/common/include | ||
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# Additional paths paths to look for local headers. These use the form | ||
# #include "header". Directories that contain the files in SRCS are | ||
# automatically included. | ||
LOCAL_INCLUDE_PATHS = ../Icons ../Common | ||
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# Specify all the preprocessor symbols to be defined. The symbols will not | ||
# have their values set automatically; you must supply the value (if any) to | ||
# use. For example, setting DEFINES to "DEBUG=1" will cause the compiler | ||
# option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" would pass | ||
# "-DDEBUG" on the compiler's command line. | ||
DEFINES = | ||
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# Specify the warning level. Either NONE (suppress all warnings), | ||
# ALL (enable all warnings), or leave blank (enable default warnings). | ||
WARNINGS = | ||
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# With image symbols, stack crawls in the debugger are meaningful. | ||
# If set to "TRUE", symbols will be created. | ||
SYMBOLS = | ||
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# Includes debug information, which allows the binary to be debugged easily. | ||
# If set to "TRUE", debug info will be created. | ||
DEBUGGER = | ||
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# Specify any additional compiler flags to be used. | ||
COMPILER_FLAGS = | ||
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# Specify any additional linker flags to be used. | ||
LINKER_FLAGS = | ||
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# Specify the version of this binary. Example: | ||
# -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL" | ||
# This may also be specified in a resource. | ||
APP_VERSION = | ||
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# Specify if you want the object files to be somewhere besides the default location. | ||
OBJ_DIR := _objects | ||
OBJ_DIR = _objects | ||
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# Specify a non default placement for the target | ||
TARGET_DIR := . | ||
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# If you want to see the complete build line for every file, then set this to 'true', | ||
# otherwise it will tell you at the end what the build flags were. | ||
CHATTY := | ||
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# Specify a directory for the 'install' target. | ||
INSTALL_DIR := | ||
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# Specify the name of this makefile. | ||
# If you leave this blank, the makefile will not be considered as part of the | ||
# dependenies for the project, and the project will not be rebuilt when the makefile | ||
# is changed | ||
MAKEFILE := | ||
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# Specify TRUE if you want the install target to create links in the BeMenu | ||
MENU_LINKS := | ||
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# Related to MENU_LINKS, specify the name of the direcotry in the BeMenu | ||
# you wish the link to go in. If the directory does not exist, it will be | ||
# created. | ||
APP_MENU := | ||
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# If, for some reason, you don't want to use the dependencies (flex and yacc seem to choke | ||
# on them), set this to false | ||
DODEPS := | ||
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# Set this variable if you have an svg text file you wish to use as | ||
# your target's icon. | ||
SVG_ICON := | ||
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# If you have some fancy custom build steps to do, specify them here | ||
EXTRA_BUILD_STEPS := | ||
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# If you have some other files that should trigger a re-link, such as libs in the same | ||
# project that may get rebuilt, specify the full path to them here. | ||
EXTRA_DEPS := | ||
TARGET_DIR = . | ||
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include /boot/system/develop/etc/makefile-engine | ||
## Include the Makefile-Engine | ||
DEVEL_DIRECTORY = \ | ||
$(shell findpaths -r "makefile_engine" B_FIND_PATH_DEVELOP_DIRECTORY) | ||
include $(DEVEL_DIRECTORY)/etc/makefile-engine |
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