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React utilities and hooks for Microsoft Flight Simulator UIs and displays

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react-msfs

Hooks

To be written. Most hooks are already documented in their JSDoc.

Game hooks

It is possible to hook into avionics lifecycle / interaction events.

useUpdate

Triggers a callback when an update is performed in the main loop of the instrument;

useInteractionEvent

Triggers a callback when an interaction event (H-event) is received by the instrument.

SimVar hooks

Hooks are provided to interface with MSFS SimVars and GameVars.

The following features are supported to make interaction easier:

  • use of split SimVar + K-event structure for changing value;
  • use of SimVar and H-event to only refresh when a certain interaction event is fired.

Misc. hooks

useImageLoader

The issue with HTMLImageElements is that loading the actual image is an asynchronous task and would make drawing Icons on a canvas layer very difficult. The useImageLoader allows you to preload these elements and pass them as parameters to the Icon component. Once the image is successfully loaded, the state is updated and the image can be drawn on the canvas.

const airplaneIcon = useImageLoader('/Pages/VCockpit/Instruments/a22x/assets/MAP/ND_AIRPLANE.svg');
const airportIcon = useImageLoader('/Pages/VCockpit/Instruments/a22x/assets/MAP/ND_AIRPORT.svg');

Components

CanvasMap

The following is the most basic usage of the CanvasMap component. This will create a Bing map layer that is tied to the aircraft's position and heading. The map will be larger than it's parent container so that the entire container is filled in even when the map rotates.

const [latitude] = useSimVar('A:PLANE LATITUDE', 'Degrees');
const [longitude] = useSimVar('A:PLANE LONGITUDE', 'Degrees');
const [headingTrue] = useSimVar('A:PLANE HEADING DEGREES TRUE', 'Degrees');

return (
    <CanvasMap
        bingConfigFolder="/Pages/VCockpit/Instruments/.../assets/MAP/"
        mapId="MAP"
        centerLla={{ lat: latitude, long: longitude }}
        range={10}
        rotation={-headingTrue}
    />
)
Name Type Default Description
bingConfigFolder string Path to mapConfig.json file
mapId string Unique identifier
centerLla LatLongAlt Latitude and longitude of map's center
showMap boolean true Show Bing map layer
range number 80 Distance in nautical miles from map's center to top of parent container
rotation number 0 Map rotation in degrees

Icon

The Icon component allows you to place images and text onto the map. An icon can either have text, icon, or both! The icon is locked to a coordinate position so as the map moves around, so does the icon. The component(s) must be included as a child of your CanvasMap component.

const [headingTrue] = useSimVar('A:PLANE HEADING DEGREES TRUE', 'Degrees');
const airportIcon = useImageLoader('/Pages/VCockpit/Instruments/.../assets/MAP/ND_AIRPORT.svg');
const airports = // some array of nearby airports

return (
    <CanvasMap ...>
        airports.map(airport => (
            <Icon
                position={{ lat: airport.latitude, long: airport.longitude }}
                icon={airportIcon}
                iconWidth={21}
                iconHeight={21}
                rotation={headingTrue}
                text={airport.ident}
                textFill="#00AFF0"
                fontFamily="LetterGothic-Bold"
                fontSize={25}
            />
        ))
    </CanvasMap>
)
Name Type Default Description
position LatLongAlt Latitude and longitude of icon
rotation number 0 Icon rotation in degrees
icon HTMLImageElement Optional Preloaded (useImageLoader) image for icon
iconWidth number Optional Icon with in px
iconHeight number Optional Icon height in px
text string Optional Text to display next to icon
textFill string Optional Text fill color
textPosition string Optional Text position (top, bottom, left, right)
fontFamily string Optional Text font family
fontSize number Optional Text font size

Geometry

The Geometry component allows you to draw lines and arcs on the map using the GeoPath and GeoArc classes, respectively. The paths are locked to coordinate positions so as the map moves around, so do the paths. The component(s) must be included as a child of your CanvasMap component.

const waypoints = flightPlanManager.getWaypoints();

const routePaths: GeoPath[] = [];
for (let i = 0; i < waypoints.length - 1; i++) {
    routePaths.push(
        GeoPath.pathFromLatLongAlt(
            waypoints[i].infos.coordinates,
            waypoints[i + 1].infos.coordinates,
        )
    );
}

return (
    <CanvasMap ...>
        <Geometry
            geoPaths={routePaths}
            strokeWidth={3}
            strokeColor="magenta"
            outlineWidth={6}
            outlineColor="black"
        />
    </CanvasMap>
)
Name Type Default Description
geoPaths GeoPath[] Array of GeoPath objects to draw
strokeWidth number 1
strokeColor string white
outlineWidth number 1 Drawn below the stroke
outlineColor string white Drawn below the stroke

Classes

GeoPath

The GeoPath object stores two geodesy LatLon objects to represent a geographical line.

class GeoPath {
    start: LatLon; // line start point
    end: LatLon; // line end point
}

There are two ways to create these objects:

const path1 = GeoPath.pathFromLatLongAlt(
    start: LatLongAlt,
    end: LatLongAlt,
);
const path2 = GeoPath.pathFromCoordinates(
    startLat: number,
    startLong: number,
    endLat: number,
    endLong: number,
);

GeoArc

The GeoArc object stores three geodesy LatLon objects and a radius to represent a geographical arc.

class GeoArc extends GeoPath {
    // start and end inherited from GeoPath

    control: LatLon; // arc control point
    radius: number; // arc radius
}

There are two ways to create these objects:

const arc1 = GeoArc.arcFromLatLongAlt(
    start: LatLongAlt,
    control: LatLongAlt,
    end: LatLongAlt,
    radius: number,
);
const arc2 = GeoArc.arcFromCoordinates(
    startLat: number,
    startLong: number,
    controlLat: number,
    controlLong: number,
    endLat: number,
    endLong: number,
    radius: number,
);

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