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PrimeF committed Mar 27, 2021
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Binary file added agent_code/auto_bomber/configs/configs.zip
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50 changes: 50 additions & 0 deletions agent_code/auto_bomber/configs/create_config.py
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import json
from pathlib import Path

# EPSILONS = [0.15, 0.25, 0.35]
# DISCOUNTS = [0.35, 0.5, 0.65, 0.85, 0.95]
# LRS = [0.006, 0.0003, 0.00006, 0.00001, 0.000006]
# POLICIES = ['SOFTMAX', 'IANN']
# TEMPERATURES = [0.3, 0.5, 0.7, 0.9]

EPSILONS = [0.25]
DISCOUNTS = [0.4, 0.7, 0.9]
LRS = [0.006, 0.0003, 0.00009, 0.00001]
POLICIES = ['SOFTMAX', 'IANN']
TEMPERATURES = [0.4, 0.7, 0.9]


def main():
with open(Path('default_hyper_parameters.json')) as f:
default = json.load(f)

for policy in POLICIES:
tmp = default
if policy == 'SOFTMAX':
for temp in TEMPERATURES:
for discount in DISCOUNTS:
for lr in LRS:
tmp['discount'] = discount
tmp['learning_rate'] = lr
tmp['policy'] = policy
tmp['temperature'] = temp

with open(Path(f"./stable/stable_{policy}_temp{temp}_disc{discount}_lr{lr}.json"), 'w') as f:
json.dump(tmp, f)
elif policy == 'IANN':
for eps in EPSILONS:
for temp in TEMPERATURES:
for discount in DISCOUNTS:
for lr in LRS:
tmp['epsilon'] = eps
tmp['discount'] = discount
tmp['learning_rate'] = lr
tmp['policy'] = policy
tmp['temperature'] = temp

with open(Path(f"./stable/stable_{policy}_eps{eps}_temp{temp}_disc{discount}_lr{lr}.json"), 'w') as f:
json.dump(tmp, f)


if __name__ == '__main__':
main()
29 changes: 29 additions & 0 deletions agent_code/auto_bomber/configs/default_hyper_parameters.json
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{
"actions": [
"UP",
"RIGHT",
"DOWN",
"LEFT",
"WAIT",
"BOMB"
],
"epsilon": 0.25,
"discount": 0.85,
"learning_rate": 0.00009,
"policy": "SOFTMAX",
"temperature": 0.7,
"region_size": 2,
"region_time_tolerance": 6,
"game_rewards": {
"CRATE_DESTROYED": 70,
"COIN_FOUND": 30,
"COIN_COLLECTED": 70,
"KILLED_OPPONENT": 150,
"INVALID_ACTION": -100,
"KILLED_SELF": -150,
"GOT_KILLED": -50,
"SURVIVED_ROUND": 10,
"WAITED": -5,
"BOMB_DROPPED": 15
}
}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 0.0003, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 0.006, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 1e-05, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 9e-05, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 0.0003, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 0.006, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 1e-05, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 9e-05, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 0.0003, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 0.006, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 1e-05, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 9e-05, "policy": "IANN", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 0.0003, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 0.006, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 1e-05, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 9e-05, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 0.0003, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 0.006, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 1e-05, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 9e-05, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 0.0003, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 0.006, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 1e-05, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 9e-05, "policy": "IANN", "temperature": 0.7, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 0.0003, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 0.006, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 1e-05, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 9e-05, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 0.0003, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 0.006, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 1e-05, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.7, "learning_rate": 9e-05, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 0.0003, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 0.006, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 1e-05, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.9, "learning_rate": 9e-05, "policy": "IANN", "temperature": 0.9, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 0.0003, "policy": "SOFTMAX", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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{"actions": ["UP", "RIGHT", "DOWN", "LEFT", "WAIT", "BOMB"], "epsilon": 0.25, "discount": 0.4, "learning_rate": 0.006, "policy": "SOFTMAX", "temperature": 0.4, "region_size": 2, "region_time_tolerance": 6, "game_rewards": {"CRATE_DESTROYED": 40, "COIN_FOUND": 20, "COIN_COLLECTED": 50, "KILLED_OPPONENT": 150, "INVALID_ACTION": -100, "KILLED_SELF": -150, "GOT_KILLED": -50, "SURVIVED_ROUND": 80, "WAITED": -5, "BOMB_DROPPED": 10}}
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