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Beta Build 06 Feb 2023
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Priskip committed Feb 6, 2023
1 parent 5a35e92 commit 5ad5259
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Showing 133 changed files with 3,659 additions and 2,359 deletions.
1 change: 1 addition & 0 deletions README.txt
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Expand Up @@ -55,6 +55,7 @@ Streamers who played during mod's beta
- Wcasey
- Liberatetheforks
- Nymphspyre
- Letaali

Libraries Used:
Zatherz' XML parser library: https://github.com/zatherz/luanxml
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17 changes: 17 additions & 0 deletions change_log.txt
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@@ -1,5 +1,22 @@
Change Log

Beta Build 06 Feb 2023
- Holy Mountain's Alchemy Station now works with powder sacks
- Changed Add Mana spell/s to hopefully improve balance
- Removed "Chainsaw" and "Add Mana" from tower spell shop
- Added "Spark bolt with timer and expiration trigger", "Black Hole Shot", and "Summon Hämis" to tower spell shop
- Tweaked rarities/spawn rates of tower spell shop spells
- Organized my translation file so it's not a complete mess like my terraria chests
- Potions and Powder Sacks now display their maximum capacity in their item's description
- Hardened glass is now even harder
- New Perk "Extra Potion and Powder Sack Capacity"
- Potions and Sacks will not ingest materials until picked up by the player
- Added colored smoke materials
- Changed the healthium recipe to off-gas green smoke instead of healium
- New alchemy recipes
- Blood + Bone Dust + Brine = Smoke + Berserkium
- Rotten Meat + Honey = Worm Pheremone + Poison

Beta Build 21 Dec 2022
- Fixed a bug with Mecha Kolmi's turrets (tbh surprised no one has noticed it yet)
- Fixed a bug where preset potions we being spawned with their preset material and an additional random material (ie Hiisi Bar having whiskey + urine potions)
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Expand Up @@ -45,13 +45,13 @@
execute_on_added="1"
remove_after_executed="1"
call_init_function="1"
script_source_file="mods/purgatory/files/scripts/items/potion_magical_materials.lua"
script_source_file="data/scripts/items/potion.lua"
></LuaComponent>

<LuaComponent
<LuaComponent
remove_after_executed="1"
script_item_picked_up="data/scripts/items/potion_effect.lua"
></LuaComponent>
script_item_picked_up="mods/purgatory/files/scripts/items/potion_pickup.lua"
></LuaComponent> <!-- My own pickup logic for enabling mat sucker comp below -->

<LuaComponent
script_death="data/scripts/items/potion_glass_break.lua"
Expand All @@ -63,8 +63,10 @@
spray_velocity_normalized_min="0.75"
></PotionComponent>

<!--Note Priskip: removing the tags "enabled_in_world,enabled_in_hand" here on
the Mat Sucker and will add them back once the player picks up the potion -->
<MaterialSuckerComponent
_tags="enabled_in_world,enabled_in_hand"
_enabled="0"
barrel_size="1000"
num_cells_sucked_per_frame="5"
></MaterialSuckerComponent>
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