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Update vanilla test server setup (#550)
* Update test server * lint
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Original file line number | Diff line number | Diff line change |
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@@ -1,156 +1,11 @@ | ||
const http = require('https') | ||
const fs = require('fs') | ||
const cp = require('child_process') | ||
const debug = process.env.CI ? console.debug : require('debug')('minecraft-protocol') | ||
const https = require('https') | ||
const { getFiles, waitFor } = require('../src/datatypes/util') | ||
const bedrockServer = require('minecraft-bedrock-server') | ||
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function head (url) { | ||
return new Promise((resolve, reject) => { | ||
const req = http.request(url, { method: 'HEAD', timeout: 1000 }, resolve) | ||
req.on('error', reject) | ||
req.on('timeout', () => { req.destroy(); debug('HEAD request timeout'); reject(new Error('timeout')) }) | ||
req.end() | ||
}) | ||
} | ||
function get (url, outPath) { | ||
const file = fs.createWriteStream(outPath) | ||
return new Promise((resolve, reject) => { | ||
https.get(url, { timeout: 1000 * 20 }, response => { | ||
if (response.statusCode !== 200) return reject(new Error('Server returned code ' + response.statusCode)) | ||
response.pipe(file) | ||
file.on('finish', () => { | ||
file.close() | ||
resolve() | ||
}) | ||
}) | ||
}) | ||
} | ||
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// Get the latest versions | ||
// TODO: once we support multi-versions | ||
function fetchLatestStable () { | ||
get('https://raw.githubusercontent.com/minecraft-linux/mcpelauncher-versiondb/master/versions.json', 'versions.json') | ||
const versions = JSON.parse(fs.readFileSync('./versions.json')) | ||
const latest = versions[0] | ||
return latest.version_name | ||
} | ||
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// Download + extract vanilla server and enter the directory | ||
async function download (os, version, path = 'bds-') { | ||
debug('Downloading server', os, version, 'into', path) | ||
process.chdir(__dirname) | ||
const verStr = version.split('.').slice(0, 3).join('.') | ||
const dir = path + version | ||
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if (fs.existsSync(dir) && getFiles(dir).length) { | ||
process.chdir(path + version) // Enter server folder | ||
return verStr | ||
module.exports = { | ||
...bedrockServer, | ||
startServerAndWait (version, withTimeout, options) { | ||
return bedrockServer.startServerAndWait(version, withTimeout, { ...options, root: __dirname }) | ||
}, | ||
startServerAndWait2 (version, withTimeout, options) { | ||
return bedrockServer.startServerAndWait2(version, withTimeout, { ...options, root: __dirname }) | ||
} | ||
try { fs.mkdirSync(dir) } catch { } | ||
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process.chdir(path + version) // Enter server folder | ||
const url = (os, version) => `https://www.minecraft.net/bedrockdedicatedserver/bin-${os}/bedrock-server-${version}.zip` | ||
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let found = false | ||
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for (let i = 0; i < 20; i++) { // Check for the latest server build for version (major.minor.patch.BUILD) | ||
const u = url(os, `${verStr}.${String(i).padStart(2, '0')}`) | ||
debug('Opening', u, Date.now()) | ||
let ret | ||
try { ret = await head(u) } catch (e) { continue } | ||
if (ret.statusCode === 200) { | ||
found = u | ||
debug('Found server', ret.statusCode) | ||
break | ||
} | ||
} | ||
if (!found) throw Error('did not find server bin for ' + os + ' ' + version) | ||
console.info('🔻 Downloading', found) | ||
await get(found, 'bds.zip') | ||
console.info('⚡ Unzipping') | ||
// Unzip server | ||
if (process.platform === 'linux') cp.execSync('unzip -u bds.zip && chmod +777 ./bedrock_server') | ||
else cp.execSync('tar -xf bds.zip') | ||
return verStr | ||
} | ||
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const defaultOptions = { | ||
'level-generator': '2', | ||
'server-port': '19130', | ||
'online-mode': 'false' | ||
} | ||
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// Setup the server | ||
function configure (options = {}) { | ||
const opts = { ...defaultOptions, ...options } | ||
let config = fs.readFileSync('./server.properties', 'utf-8') | ||
config += '\nplayer-idle-timeout=1\nallow-cheats=true\ndefault-player-permission-level=operator' | ||
for (const o in opts) config += `\n${o}=${opts[o]}` | ||
fs.writeFileSync('./server.properties', config) | ||
} | ||
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function run (inheritStdout = true) { | ||
const exe = process.platform === 'win32' ? 'bedrock_server.exe' : './bedrock_server' | ||
return cp.spawn(exe, inheritStdout ? { stdio: 'inherit' } : {}) | ||
} | ||
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let lastHandle | ||
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// Run the server | ||
async function startServer (version, onStart, options = {}) { | ||
const os = process.platform === 'win32' ? 'win' : process.platform | ||
if (os !== 'win' && os !== 'linux') { | ||
throw Error('unsupported os ' + os) | ||
} | ||
await download(os, version, options.path) | ||
configure(options) | ||
const handle = lastHandle = run(!onStart) | ||
handle.on('error', (...a) => { | ||
console.warn('*** THE MINECRAFT PROCESS CRASHED ***', a) | ||
handle.kill('SIGKILL') | ||
}) | ||
if (onStart) { | ||
let stdout = '' | ||
handle.stdout.on('data', data => { | ||
stdout += data | ||
if (stdout.includes('Server started')) onStart() | ||
}) | ||
handle.stdout.pipe(process.stdout) | ||
handle.stderr.pipe(process.stdout) | ||
} | ||
return handle | ||
} | ||
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// Start the server and wait for it to be ready, with a timeout | ||
async function startServerAndWait (version, withTimeout, options) { | ||
let handle | ||
await waitFor(async res => { | ||
handle = await startServer(version, res, options) | ||
}, withTimeout, () => { | ||
handle?.kill() | ||
throw new Error(`Server did not start on time (${withTimeout}ms, now ${Date.now()})`) | ||
}) | ||
return handle | ||
} | ||
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async function startServerAndWait2 (version, withTimeout, options) { | ||
try { | ||
return await startServerAndWait(version, 1000 * 60, options) | ||
} catch (e) { | ||
console.log(e) | ||
console.log('^ Tring once more to start server in 10 seconds...') | ||
lastHandle?.kill() | ||
await new Promise(resolve => setTimeout(resolve, 10000)) | ||
process.chdir(__dirname) | ||
fs.rmSync('bds-' + version, { recursive: true }) | ||
return await startServerAndWait(version, withTimeout, options) | ||
} | ||
} | ||
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if (!module.parent) { | ||
// if (process.argv.length < 3) throw Error('Missing version argument') | ||
startServer(process.argv[2] || '1.17.10', null, process.argv[3] ? { 'server-port': process.argv[3], 'online-mode': !!process.argv[4] } : undefined) | ||
} | ||
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module.exports = { fetchLatestStable, startServer, startServerAndWait, startServerAndWait2 } |