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Update test server #550

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Dec 5, 2024
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3 changes: 2 additions & 1 deletion package.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
"test": "mocha --bail --exit",
"pretest": "npm run lint",
"lint": "standard",
"vanillaServer": "node tools/startVanillaServer.js",
"vanillaServer": "minecraft-bedrock-server --root tools --version",
"dumpPackets": "node tools/genPacketDumps.js",
"fix": "standard --fix"
},
Expand Down Expand Up @@ -40,6 +40,7 @@
"bedrock-protocol": "file:.",
"bedrock-provider": "^2.0.0",
"leveldb-zlib": "^1.0.1",
"minecraft-bedrock-server": "^1.4.2",
"mocha": "^10.0.0",
"protodef-yaml": "^1.1.0",
"standard": "^17.0.0-2"
Expand Down
161 changes: 8 additions & 153 deletions tools/startVanillaServer.js
Original file line number Diff line number Diff line change
@@ -1,156 +1,11 @@
const http = require('https')
const fs = require('fs')
const cp = require('child_process')
const debug = process.env.CI ? console.debug : require('debug')('minecraft-protocol')
const https = require('https')
const { getFiles, waitFor } = require('../src/datatypes/util')
const bedrockServer = require('minecraft-bedrock-server')

function head (url) {
return new Promise((resolve, reject) => {
const req = http.request(url, { method: 'HEAD', timeout: 1000 }, resolve)
req.on('error', reject)
req.on('timeout', () => { req.destroy(); debug('HEAD request timeout'); reject(new Error('timeout')) })
req.end()
})
}
function get (url, outPath) {
const file = fs.createWriteStream(outPath)
return new Promise((resolve, reject) => {
https.get(url, { timeout: 1000 * 20 }, response => {
if (response.statusCode !== 200) return reject(new Error('Server returned code ' + response.statusCode))
response.pipe(file)
file.on('finish', () => {
file.close()
resolve()
})
})
})
}

// Get the latest versions
// TODO: once we support multi-versions
function fetchLatestStable () {
get('https://raw.githubusercontent.com/minecraft-linux/mcpelauncher-versiondb/master/versions.json', 'versions.json')
const versions = JSON.parse(fs.readFileSync('./versions.json'))
const latest = versions[0]
return latest.version_name
}

// Download + extract vanilla server and enter the directory
async function download (os, version, path = 'bds-') {
debug('Downloading server', os, version, 'into', path)
process.chdir(__dirname)
const verStr = version.split('.').slice(0, 3).join('.')
const dir = path + version

if (fs.existsSync(dir) && getFiles(dir).length) {
process.chdir(path + version) // Enter server folder
return verStr
module.exports = {
...bedrockServer,
startServerAndWait (version, withTimeout, options) {
return bedrockServer.startServerAndWait(version, withTimeout, { ...options, root: __dirname })
},
startServerAndWait2 (version, withTimeout, options) {
return bedrockServer.startServerAndWait2(version, withTimeout, { ...options, root: __dirname })
}
try { fs.mkdirSync(dir) } catch { }

process.chdir(path + version) // Enter server folder
const url = (os, version) => `https://www.minecraft.net/bedrockdedicatedserver/bin-${os}/bedrock-server-${version}.zip`

let found = false

for (let i = 0; i < 20; i++) { // Check for the latest server build for version (major.minor.patch.BUILD)
const u = url(os, `${verStr}.${String(i).padStart(2, '0')}`)
debug('Opening', u, Date.now())
let ret
try { ret = await head(u) } catch (e) { continue }
if (ret.statusCode === 200) {
found = u
debug('Found server', ret.statusCode)
break
}
}
if (!found) throw Error('did not find server bin for ' + os + ' ' + version)
console.info('🔻 Downloading', found)
await get(found, 'bds.zip')
console.info('⚡ Unzipping')
// Unzip server
if (process.platform === 'linux') cp.execSync('unzip -u bds.zip && chmod +777 ./bedrock_server')
else cp.execSync('tar -xf bds.zip')
return verStr
}

const defaultOptions = {
'level-generator': '2',
'server-port': '19130',
'online-mode': 'false'
}

// Setup the server
function configure (options = {}) {
const opts = { ...defaultOptions, ...options }
let config = fs.readFileSync('./server.properties', 'utf-8')
config += '\nplayer-idle-timeout=1\nallow-cheats=true\ndefault-player-permission-level=operator'
for (const o in opts) config += `\n${o}=${opts[o]}`
fs.writeFileSync('./server.properties', config)
}

function run (inheritStdout = true) {
const exe = process.platform === 'win32' ? 'bedrock_server.exe' : './bedrock_server'
return cp.spawn(exe, inheritStdout ? { stdio: 'inherit' } : {})
}

let lastHandle

// Run the server
async function startServer (version, onStart, options = {}) {
const os = process.platform === 'win32' ? 'win' : process.platform
if (os !== 'win' && os !== 'linux') {
throw Error('unsupported os ' + os)
}
await download(os, version, options.path)
configure(options)
const handle = lastHandle = run(!onStart)
handle.on('error', (...a) => {
console.warn('*** THE MINECRAFT PROCESS CRASHED ***', a)
handle.kill('SIGKILL')
})
if (onStart) {
let stdout = ''
handle.stdout.on('data', data => {
stdout += data
if (stdout.includes('Server started')) onStart()
})
handle.stdout.pipe(process.stdout)
handle.stderr.pipe(process.stdout)
}
return handle
}

// Start the server and wait for it to be ready, with a timeout
async function startServerAndWait (version, withTimeout, options) {
let handle
await waitFor(async res => {
handle = await startServer(version, res, options)
}, withTimeout, () => {
handle?.kill()
throw new Error(`Server did not start on time (${withTimeout}ms, now ${Date.now()})`)
})
return handle
}

async function startServerAndWait2 (version, withTimeout, options) {
try {
return await startServerAndWait(version, 1000 * 60, options)
} catch (e) {
console.log(e)
console.log('^ Tring once more to start server in 10 seconds...')
lastHandle?.kill()
await new Promise(resolve => setTimeout(resolve, 10000))
process.chdir(__dirname)
fs.rmSync('bds-' + version, { recursive: true })
return await startServerAndWait(version, withTimeout, options)
}
}

if (!module.parent) {
// if (process.argv.length < 3) throw Error('Missing version argument')
startServer(process.argv[2] || '1.17.10', null, process.argv[3] ? { 'server-port': process.argv[3], 'online-mode': !!process.argv[4] } : undefined)
}

module.exports = { fetchLatestStable, startServer, startServerAndWait, startServerAndWait2 }
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